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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Math/Matrix3x4.h>
- #include <AzCore/std/algorithm.h>
- #include <AzCore/std/typetraits/is_base_of.h>
- #include <SceneAPI/SceneCore/Containers/Scene.h>
- #include <SceneAPI/SceneCore/Containers/SceneGraph.h>
- #include <SceneAPI/SceneCore/Containers/Views/FilterIterator.h>
- #include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
- #include <SceneAPI/SceneCore/Containers/Utilities/SceneGraphUtilities.h>
- #include <SceneAPI/SceneCore/Containers/Views/SceneGraphChildIterator.h>
- #include <SceneAPI/SceneCore/Containers/Views/SceneGraphUpwardsIterator.h>
- #include <SceneAPI/SceneCore/DataTypes/GraphData/ITransform.h>
- #include <SceneAPI/SceneCore/DataTypes/Rules/ICoordinateSystemRule.h>
- #include <SceneAPI/SceneCore/Containers/RuleContainer.h>
- namespace AZ
- {
- namespace SceneAPI
- {
- namespace Utilities
- {
- DataTypes::MatrixType ConcatenateMatricesUpwards(const Containers::SceneGraph& graph, Containers::SceneGraph::NodeIndex nodeIndex)
- {
- DataTypes::MatrixType outTransform = DataTypes::MatrixType::Identity();
- while (nodeIndex.IsValid())
- {
- auto view = Containers::Views::MakeSceneGraphChildView<Containers::Views::AcceptEndPointsOnly>(graph, nodeIndex, graph.GetContentStorage().begin(), true);
- auto result = AZStd::find_if(view.begin(), view.end(), Containers::DerivedTypeFilter<DataTypes::ITransform>());
- if (result != view.end())
- {
- // Check if the node has any child transform node
- const DataTypes::MatrixType& azTransform = azrtti_cast<const DataTypes::ITransform*>(result->get())->GetMatrix();
- outTransform = azTransform * outTransform;
- }
- else
- {
- // Check if the node itself is a transform node.
- AZStd::shared_ptr<const DataTypes::ITransform> transformData = azrtti_cast<const DataTypes::ITransform*>(graph.GetNodeContent(nodeIndex));
- if (transformData)
- {
- outTransform = transformData->GetMatrix() * outTransform;
- }
- }
- if (graph.HasNodeParent(nodeIndex))
- {
- nodeIndex = graph.GetNodeParent(nodeIndex);
- }
- else
- {
- break;
- }
- }
- return outTransform;
- }
- SCENE_CORE_API DataTypes::MatrixType DetermineWorldTransform(const Containers::Scene& scene, const Containers::SceneGraph::NodeIndex nodeIndex, const Containers::RuleContainer& ruleContainer)
- {
- auto coordinateSystemRule = ruleContainer.FindFirstByType<DataTypes::ICoordinateSystemRule>();
- if (coordinateSystemRule && coordinateSystemRule->GetUseAdvancedData())
- {
- SceneAPI::DataTypes::MatrixType matrix = SceneAPI::DataTypes::MatrixType::CreateIdentity();
- if (coordinateSystemRule->GetTranslation() != Vector3(0.0f, 0.0f, 0.0f) || !coordinateSystemRule->GetRotation().IsIdentity())
- {
- matrix = DataTypes::MatrixType::CreateFromQuaternionAndTranslation(coordinateSystemRule->GetRotation(), coordinateSystemRule->GetTranslation());
- }
- if (coordinateSystemRule->GetScale() != 1.0f)
- {
- float scale = coordinateSystemRule->GetScale();
- matrix.MultiplyByScale(Vector3(scale));
- }
- if (!coordinateSystemRule->GetOriginNodeName().empty())
- {
- auto rootIndex = scene.GetGraph().Find(coordinateSystemRule->GetOriginNodeName());
- if (rootIndex.IsValid())
- {
- auto worldMatrix = ConcatenateMatricesUpwards(scene.GetGraph(), rootIndex);
- worldMatrix.InvertFull();
- matrix *= worldMatrix;
- }
- }
- return matrix;
- }
- return ConcatenateMatricesUpwards(scene.GetGraph(), nodeIndex);
- }
- } // Utilities
- } // SceneAPI
- } // AZ
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