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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/RTTI/ReflectContext.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/Serialization/EditContext.h>
- #include <SceneAPI/SceneCore/Utilities/Reporting.h>
- #include <SceneAPI/SceneCore/Containers/RuleContainer.h>
- namespace AZ
- {
- namespace SceneAPI
- {
- namespace Containers
- {
- size_t RuleContainer::GetRuleCount() const
- {
- return m_rules.size();
- }
- AZStd::shared_ptr<DataTypes::IRule> RuleContainer::GetRule(size_t index) const
- {
- AZ_Assert(index < m_rules.size(), "Cannot get rule. Index %i is out of range.", index);
- if (index >= m_rules.size())
- {
- return nullptr;
- }
- return m_rules[index];
- }
- void RuleContainer::AddRule(const AZStd::shared_ptr<DataTypes::IRule>& rule)
- {
- AZ_Assert(AZStd::find(m_rules.begin(), m_rules.end(), rule) == m_rules.end(), "Unable to add rule as it's already been added.");
- m_rules.push_back(rule);
- }
- void RuleContainer::AddRule(AZStd::shared_ptr<DataTypes::IRule>&& rule)
- {
- AZ_Assert(AZStd::find(m_rules.begin(), m_rules.end(), rule) == m_rules.end(), "Unable to add rule as it's already been added.");
- m_rules.push_back(rule);
- }
- void RuleContainer::InsertRule(const AZStd::shared_ptr<DataTypes::IRule>& rule, size_t position)
- {
- AZ_Assert(AZStd::find(m_rules.begin(), m_rules.end(), rule) == m_rules.end(), "Unable to insert rule as it has already been added.");
- m_rules.insert(m_rules.begin() + position, rule);
- }
- void RuleContainer::RemoveRule(size_t index)
- {
- if (index < m_rules.size())
- {
- m_rules.erase(m_rules.begin() + index);
- }
- }
- void RuleContainer::RemoveRule(const AZStd::shared_ptr<DataTypes::IRule>& rule)
- {
- auto it = AZStd::find(m_rules.begin(), m_rules.end(), rule);
- if (it != m_rules.end())
- {
- m_rules.erase(it);
- }
- }
- void RuleContainer::Reflect(ReflectContext* context)
- {
- SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
- if (!serializeContext)
- {
- return;
- }
- serializeContext->Class<RuleContainer>()
- ->Version(1)
- ->Field("rules", &RuleContainer::m_rules);
- EditContext* editContext = serializeContext->GetEditContext();
- if (editContext)
- {
- editContext->Class<RuleContainer>("Rule Container", "Description.")
- ->DataElement(AZ_CRC_CE("ManifestVector"), &RuleContainer::m_rules, "", "Add or remove entries to fine-tune source file processing.")
- ->Attribute(AZ::Edit::Attributes::ContainerCanBeModified, false)
- ->Attribute(AZ_CRC_CE("CollectionName"), "Modifiers")
- ->Attribute(AZ_CRC_CE("ObjectTypeName"), "Modifier")
- ->ElementAttribute(AZ::Edit::Attributes::Visibility, AZ_CRC_CE("PropertyVisibility_Hide"));
- }
- }
-
- // Previously, groups stored the vector of shared pointers of rules. We moved the vector of shared pointers of rules to the RuleContainer and
- // groups now have a RuleContainer as a member. This version converter converts from groups holding the vector
- bool RuleContainer::VectorToRuleContainerConverter(SerializeContext& context, SerializeContext::DataElementNode& classElement)
- {
- int elementIndex = classElement.FindElement(AZ_CRC_CE("rules"));
- if (elementIndex >= 0)
- {
- AZ::SerializeContext::DataElementNode& rulesElement = classElement.GetSubElement(elementIndex);
- // Clone the rule elements.
- AZStd::vector<AZ::SerializeContext::DataElementNode> rules;
- const int numSubElements = rulesElement.GetNumSubElements();
- rules.reserve(numSubElements);
- for (int i = 0; i < numSubElements; i++)
- {
- AZ::SerializeContext::DataElementNode& sharedPtrElement = rulesElement.GetSubElement(i);
- if (sharedPtrElement.GetNumSubElements() > 0)
- {
- AZ::SerializeContext::DataElementNode& ruleElement = sharedPtrElement.GetSubElement(0);
- rules.push_back(ruleElement);
- }
- }
- // Remove the original rule vector element.
- classElement.RemoveElement(elementIndex);
- // Add a new rule container element.
- const int ruleContainerIndex = classElement.AddElement<RuleContainer>(context, "rules");
- if (ruleContainerIndex >= 0)
- {
- AZ::SerializeContext::DataElementNode& ruleContainerElement = classElement.GetSubElement(ruleContainerIndex);
- // Create a rule vector element.
- const int rulesVectorIndex = ruleContainerElement.AddElement<AZStd::vector<AZStd::shared_ptr<DataTypes::IRule>>>(context, "rules");
- AZ::SerializeContext::DataElementNode& ruleVectorElement = ruleContainerElement.GetSubElement(rulesVectorIndex);
-
- // Add the copied rules to the rule vector element.
- for (SerializeContext::DataElementNode& rule : rules)
- {
- int valueIndex = ruleVectorElement.AddElement<AZStd::shared_ptr<DataTypes::IRule>>(context, "element");
- SerializeContext::DataElementNode& pointerNode = ruleVectorElement.GetSubElement(valueIndex);
- pointerNode.AddElement(rule);
- }
- }
- }
- return true;
- }
- } // Containers
- } // SceneAPI
- } // AZ
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