123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Console/IConsole.h>
- #include <AzCore/Interface/Interface.h>
- #include <AzCore/PlatformDef.h>
- #include <AzCore/Socket/AzSocket.h>
- #include <AzFramework/StringFunc/StringFunc.h>
- #include <platform.h>
- #include <IConsole.h>
- #include <ILevelSystem.h>
- #include <ISystem.h>
- #include "RemoteConsoleCore.h"
- #include <RemoteConsole_Traits_Platform.h>
- const int defaultRemoteConsolePort = 4600; // externed in the header to expose publicly
- namespace
- {
- static const int kDefaultBufferSize = 32768;
- static const AZ::u16 kMaxBindPorts = 8; // max range of ports to bind to for remote console
- static const char* kServerThreadName = "RemoteConsoleServer";
- static const char* kClientThreadName = "RemoteConsoleClient";
- }
- bool RCON_IsRemoteAllowedToConnect(const AZ::AzSock::AzSocketAddress& connectee)
- {
- auto console = AZ::Interface<AZ::IConsole>::Get();
- if ((!gEnv) || console == nullptr)
- {
- CryLog("Cannot allow incoming connection for remote console, because we do not yet have a console or an environment.");
- return false;
- }
- AZ::CVarFixedString remoteConsoleAllowedHostList;
- if (console->GetCvarValue("log_RemoteConsoleAllowedAddresses", remoteConsoleAllowedHostList)
- != AZ::GetValueResult::Success)
- {
- CryLog("Cannot allow incoming connection for remote console, because there is no registered log_RemoteConsoleAllowedAddresses console variable.");
- return false;
- }
- const char* value = remoteConsoleAllowedHostList.c_str();
- // the default or empty string indicates localhost.
- if (!value)
- {
- value = "";
- }
- AZStd::vector<AZStd::string> addresses;
- AzFramework::StringFunc::Tokenize(value, addresses, ',');
- if (addresses.empty())
- {
- addresses.push_back("127.0.0.1");
- }
- AZ::AzSock::AzSocketAddress testAddress;
- for (const AZStd::string& address : addresses)
- {
- // test the approved addresses with connectee's port to see if we have a match
- testAddress.SetAddress(address.c_str(), connectee.GetAddrPort());
- if (testAddress == connectee)
- {
- // its an exact match.
- if (gEnv->pLog)
- {
- gEnv->pLog->LogToConsole("Remote console connected from ip %s (matches: %s)", connectee.GetAddress().c_str(), address.c_str());
- }
- return true;
- }
- }
- if (gEnv->pLog)
- {
- gEnv->pLog->LogToConsole("An attempt to connect to remote console from ip %s failed because it is not on the ApprovedList.", connectee.GetAddress().c_str());
- gEnv->pLog->LogToConsole("Add to the ApprovedList using the CVAR log_RemoteConsoleAllowedAddresses (comma separated IPs or hostnames)");
- gEnv->pLog->LogToConsole("Example: log_RemoteConsoleAllowedAddresses localhost,joescomputer");
- }
- return false; // return false by default, so you MUST pass an above check for you to be allowed in.
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteThreadedObject::Start(const char* name)
- {
- AZStd::thread_desc desc;
- desc.m_name = name;
- auto function = AZStd::bind(&SRemoteThreadedObject::ThreadFunction, this);
- m_thread = AZStd::thread(desc, function);
- }
- void SRemoteThreadedObject::WaitForThread()
- {
- if (m_thread.joinable())
- {
- m_thread.join();
- }
- }
- void SRemoteThreadedObject::ThreadFunction()
- {
- Run();
- Terminate();
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteServer::StartServer()
- {
- StopServer();
- m_bAcceptClients = true;
- Start(kServerThreadName);
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteServer::StopServer()
- {
- m_bAcceptClients = false;
- if (AZ::AzSock::IsAzSocketValid(m_socket))
- {
- AZ::AzSock::CloseSocket(m_socket);
- }
- m_socket = SOCKET_ERROR;
- AZStd::unique_lock<AZStd::recursive_mutex> lock(m_mutex);
- for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
- {
- it->pClient->StopClient();
- }
- m_stopCondition.wait(lock, [this] { return m_clients.empty(); });
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteServer::ClientDone(SRemoteClient* pClient)
- {
- AZStd::scoped_lock lock(m_mutex);
- for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
- {
- if (it->pClient == pClient)
- {
- delete it->pClient;
- delete it->pEvents;
- m_clients.erase(it);
- break;
- }
- }
- if (m_clients.empty())
- {
- m_stopCondition.notify_all();
- }
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteServer::Terminate()
- {
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteServer::Run()
- {
- AZ_TRAIT_REMOTECONSOLE_SET_THREAD_AFFINITY
- AZSOCKET sClient;
- AZ::AzSock::AzSocketAddress local;
- int result = 0;
- if (AZ::AzSock::SocketErrorOccured(AZ::AzSock::Startup()))
- {
- gEnv->pLog->LogError("[RemoteKeyboard] Failed to load Winsock!\n");
- return;
- }
- m_socket = AZ::AzSock::Socket();
- if (!AZ::AzSock::IsAzSocketValid(m_socket))
- {
- CryLog("Remote console FAILED. socket() => SOCKET_ERROR");
- return;
- }
- // this CVAR is optional.
- AZ::u16 remotePort = static_cast<AZ::u16>(defaultRemoteConsolePort);
- if (auto console = AZ::Interface<AZ::IConsole>::Get(); console != nullptr)
- {
- console->GetCvarValue("log_RemoteConsolePort", remotePort);
- }
- //
- // There may be multiple processes running, and each process will require a unique port for remote console to work.
- // So we need to be able to bind to ascending ports so that automated tests can connect to each process. QA's Automated
- // tools depend on this behavior for successful testing to occur.
- // Please check with ly-networking, ly-systems or ly-qa before changing this.
- // Thanks.
- //
- bool bindOk = false;
- for (AZ::u16 port=remotePort; port < (remotePort + kMaxBindPorts); port++)
- {
- local.SetAddrPort(port);
- result = AZ::AzSock::Bind(m_socket, local);
- if (!AZ::AzSock::SocketErrorOccured(result))
- {
- bindOk = true;
- break;
- }
- }
- if ( !bindOk )
- {
- CryLog("Failed to bind Remote Console to ports %hu to %hu", remotePort, static_cast<AZ::u16>(remotePort + kMaxBindPorts - 1) );
- return;
- }
- AZ::AzSock::Listen(m_socket, 8);
- AZ::AzSock::AzSocketAddress sockName;
- result = AZ::AzSock::GetSockName(m_socket, sockName);
- if (!AZ::AzSock::SocketErrorOccured(result))
- {
- CryLog("Remote console listening on: %d\n", sockName.GetAddrPort());
- }
- else
- {
- CryLog("Remote console FAILED to listen on: %d\n", sockName.GetAddrPort());
- }
- while (m_bAcceptClients)
- {
- AZTIMEVAL timeout { 1, 0 };
- if (!AZ::AzSock::IsRecvPending(m_socket, &timeout))
- {
- continue;
- }
- AZ::AzSock::AzSocketAddress clientAddress;
- sClient = AZ::AzSock::Accept(m_socket, clientAddress);
- if (!m_bAcceptClients || !AZ::AzSock::IsAzSocketValid(sClient))
- {
- break;
- }
- if (!RCON_IsRemoteAllowedToConnect(clientAddress))
- {
- AZ::AzSock::CloseSocket(sClient);
- continue;
- }
- AZStd::scoped_lock lock(m_mutex);
- SRemoteClient* pClient = new SRemoteClient(this);
- m_clients.push_back(SRemoteClientInfo(pClient));
- pClient->StartClient(sClient);
- }
- AZ::AzSock::CloseSocket(m_socket);
- CryLog("Remote console terminating.\n");
- //AZ::AzSock::Shutdown();
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteServer::AddEvent(IRemoteEvent* pEvent)
- {
- AZStd::scoped_lock lock(m_mutex);
- for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
- {
- it->pEvents->push_back(pEvent->Clone());
- }
- delete pEvent;
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteServer::GetEvents(TEventBuffer& buffer)
- {
- AZStd::scoped_lock lock(m_mutex);
- buffer = m_eventBuffer;
- m_eventBuffer.clear();
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- bool SRemoteServer::WriteBuffer(SRemoteClient* pClient, char* buffer, int& size)
- {
- IRemoteEvent* pEvent = nullptr;
- {
- AZStd::scoped_lock lock(m_mutex);
- for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
- {
- if (it->pClient == pClient)
- {
- TEventBuffer* pEvents = it->pEvents;
- if (!pEvents->empty())
- {
- pEvent = pEvents->front();
- pEvents->pop_front();
- }
- break;
- }
- }
- }
- const bool res = (pEvent != nullptr);
- if (pEvent)
- {
- SRemoteEventFactory::GetInst()->WriteToBuffer(pEvent, buffer, size, kDefaultBufferSize);
- delete pEvent;
- }
- return res;
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- bool SRemoteServer::ReadBuffer(const char* buffer, int data)
- {
- bool result = true;
- // Sometimes multiple events can come in a single buffer, so make sure we look
- // at the entire thing.
- int bytesRemaining = data;
- const char* curBuffer = buffer;
- while (bytesRemaining > 0)
- {
- // Create the event from the current sub string in the buffer.
- IRemoteEvent* event = SRemoteEventFactory::GetInst()->CreateEventFromBuffer(curBuffer, bytesRemaining);
- result &= (event != nullptr);
- if (event)
- {
- if (event->GetType() != eCET_Noop)
- {
- AZStd::scoped_lock lock(m_mutex);
- m_eventBuffer.push_back(event);
- }
- else
- {
- delete event;
- }
- }
- // Advance to the next null terminated string in the buffer
- const int currentSize = static_cast<int>(strnlen(curBuffer, bytesRemaining));
- bytesRemaining -= currentSize + 1;
- curBuffer += currentSize + 1;
- }
- return result;
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteClient::StartClient(AZSOCKET socket)
- {
- m_socket = socket;
- Start(kClientThreadName);
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteClient::StopClient()
- {
- AZ::AzSock::CloseSocket(m_socket);
- m_socket = AZ_SOCKET_INVALID;
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteClient::Terminate()
- {
- m_pServer->ClientDone(this);
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteClient::Run()
- {
- AZ_TRAIT_REMOTECONSOLE_SET_THREAD_AFFINITY
- char szBuff[kDefaultBufferSize];
- int size;
- SNoDataEvent<eCET_Req> reqEvt;
- AZStd::vector<AZStd::string> autoCompleteList;
- FillAutoCompleteList(autoCompleteList);
- bool ok = true;
- bool autoCompleteDoneSent = false;
-
- // Send a message that is used to verify that the Remote Console connected
- SNoDataEvent<eCET_ConnectMessage> connectMessage;
- SRemoteEventFactory::GetInst()->WriteToBuffer(&connectMessage, szBuff, size, kDefaultBufferSize);
- ok &= SendPackage(szBuff, size);
- ok &= RecvPackage(szBuff, size);
- ok &= m_pServer->ReadBuffer(szBuff, size);
- while (ok)
- {
- // read data
- SRemoteEventFactory::GetInst()->WriteToBuffer(&reqEvt, szBuff, size, kDefaultBufferSize);
- ok &= SendPackage(szBuff, size);
- ok &= RecvPackage(szBuff, size);
- ok &= m_pServer->ReadBuffer(szBuff, size);
- for (int i = 0; i < 20 && !autoCompleteList.empty(); ++i)
- {
- SStringEvent<eCET_AutoCompleteList> autoCompleteListEvt(autoCompleteList.back().c_str());
- SRemoteEventFactory::GetInst()->WriteToBuffer(&autoCompleteListEvt, szBuff, size, kDefaultBufferSize);
- ok &= SendPackage(szBuff, size);
- ok &= RecvPackage(szBuff, size);
- ok &= m_pServer->ReadBuffer(szBuff, size);
- autoCompleteList.pop_back();
- }
- if (autoCompleteList.empty() && !autoCompleteDoneSent)
- {
- SNoDataEvent<eCET_AutoCompleteListDone> autoCompleteDone;
- SRemoteEventFactory::GetInst()->WriteToBuffer(&autoCompleteDone, szBuff, size, kDefaultBufferSize);
- ok &= SendPackage(szBuff, size);
- ok &= RecvPackage(szBuff, size);
- ok &= m_pServer->ReadBuffer(szBuff, size);
- autoCompleteDoneSent = true;
- }
- // send data
- while (ok && m_pServer->WriteBuffer(this, szBuff, size))
- {
- ok &= SendPackage(szBuff, size);
- ok &= RecvPackage(szBuff, size);
- ok &= m_pServer->ReadBuffer(szBuff, size);
- }
- }
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- bool SRemoteClient::RecvPackage(char* buffer, int& size)
- {
- size = 0;
- int ret, idx = 0;
- do
- {
- ret = AZ::AzSock::Recv(m_socket, buffer + idx, kDefaultBufferSize - idx, 0);
- if (AZ::AzSock::SocketErrorOccured(ret))
- {
- return false;
- }
- idx += ret;
- } while (buffer[idx - 1] != '\0');
- size = idx;
- return true;
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- bool SRemoteClient::SendPackage(const char* buffer, int size)
- {
- int ret, idx = 0;
- int left = size + 1;
- assert(buffer[size] == '\0');
- while (left > 0)
- {
- ret = AZ::AzSock::Send(m_socket, &buffer[idx], left, 0);
- if (AZ::AzSock::SocketErrorOccured(ret))
- {
- return false;
- }
- left -= ret;
- idx += ret;
- }
- return true;
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteClient::FillAutoCompleteList(AZStd::vector<AZStd::string>& list)
- {
- AZStd::vector<AZStd::string_view> cmds;
- size_t count = gEnv->pConsole->GetSortedVars(cmds);
- cmds.resize(count);
- count = gEnv->pConsole->GetSortedVars(cmds);
- for (size_t i = 0; i < count; ++i)
- {
- list.push_back(cmds[i]);
- }
- if (!gEnv->pSystem || !gEnv->pSystem->GetILevelSystem())
- {
- return;
- }
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////// Event factory ///////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////
- #define REGISTER_EVENT_NODATA(evt) RegisterEvent(new SNoDataEvent<evt>());
- #define REGISTER_EVENT_STRING(evt) RegisterEvent(new SStringEvent<evt>(""));
- /////////////////////////////////////////////////////////////////////////////////////////////
- SRemoteEventFactory::SRemoteEventFactory()
- {
- REGISTER_EVENT_NODATA(eCET_Noop);
- REGISTER_EVENT_NODATA(eCET_Req);
- REGISTER_EVENT_STRING(eCET_LogMessage);
- REGISTER_EVENT_STRING(eCET_LogWarning);
- REGISTER_EVENT_STRING(eCET_LogError);
- REGISTER_EVENT_STRING(eCET_ConsoleCommand);
- REGISTER_EVENT_STRING(eCET_AutoCompleteList);
- REGISTER_EVENT_NODATA(eCET_AutoCompleteListDone);
- REGISTER_EVENT_NODATA(eCET_Strobo_GetThreads);
- REGISTER_EVENT_STRING(eCET_Strobo_ThreadAdd);
- REGISTER_EVENT_NODATA(eCET_Strobo_ThreadDone);
- REGISTER_EVENT_NODATA(eCET_Strobo_GetResult);
- REGISTER_EVENT_NODATA(eCET_Strobo_ResultStart);
- REGISTER_EVENT_NODATA(eCET_Strobo_ResultDone);
- REGISTER_EVENT_NODATA(eCET_Strobo_StatStart);
- REGISTER_EVENT_STRING(eCET_Strobo_StatAdd);
- REGISTER_EVENT_NODATA(eCET_Strobo_ThreadInfoStart);
- REGISTER_EVENT_STRING(eCET_Strobo_ThreadInfoAdd);
- REGISTER_EVENT_NODATA(eCET_Strobo_SymStart);
- REGISTER_EVENT_STRING(eCET_Strobo_SymAdd);
- REGISTER_EVENT_NODATA(eCET_Strobo_CallstackStart);
- REGISTER_EVENT_STRING(eCET_Strobo_CallstackAdd);
- REGISTER_EVENT_STRING(eCET_GameplayEvent);
- REGISTER_EVENT_NODATA(eCET_Strobo_FrameInfoStart);
- REGISTER_EVENT_STRING(eCET_Strobo_FrameInfoAdd);
- REGISTER_EVENT_NODATA(eCET_ConnectMessage);
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- SRemoteEventFactory::~SRemoteEventFactory()
- {
- for (TPrototypes::iterator it = m_prototypes.begin(), end = m_prototypes.end(); it != end; ++it)
- {
- delete it->second;
- }
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- IRemoteEvent* SRemoteEventFactory::CreateEventFromBuffer(const char* buffer, int size)
- {
- if (size > 1 && buffer[size - 1] == '\0')
- {
- EConsoleEventType type = EConsoleEventType(buffer[0] - '0');
- TPrototypes::const_iterator it = m_prototypes.find(type);
- if (it != m_prototypes.end())
- {
- IRemoteEvent* pEvent = it->second->CreateFromBuffer(buffer + 1, size - 1);
- return pEvent;
- }
- }
- return nullptr;
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteEventFactory::WriteToBuffer(IRemoteEvent* pEvent, char* buffer, int& size, int maxsize)
- {
- assert(m_prototypes.find(pEvent->GetType()) != m_prototypes.end());
- buffer[0] = '0' + (char)pEvent->GetType();
- pEvent->WriteToBuffer(buffer + 1, size, maxsize - 2);
- buffer[++size] = '\0';
- }
- /////////////////////////////////////////////////////////////////////////////////////////////
- void SRemoteEventFactory::RegisterEvent(IRemoteEvent* pEvent)
- {
- assert(m_prototypes.find(pEvent->GetType()) == m_prototypes.end());
- m_prototypes[pEvent->GetType()] = pEvent;
- }
|