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- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- #
- set(ICON_FILE ${project_real_path}/Gem/Resources/GameSDK.ico)
- if(NOT EXISTS ${ICON_FILE})
- # Try another project-relative path
- set(ICON_FILE ${project_real_path}/Resources/GameSDK.ico)
- endif()
- if(NOT EXISTS ${ICON_FILE})
- # Try the common LauncherUnified icon instead
- set(ICON_FILE Resources/GameSDK.ico)
- endif()
- set(SPLASH_FILE ${project_real_path}/Resources/Splash.bmp)
- if(NOT EXISTS ${SPLASH_FILE})
- # Try in project Gem
- set(SPLASH_FILE ${project_real_path}/Gem/Resources/Splash.bmp)
- endif()
- if(NOT EXISTS ${SPLASH_FILE})
- # Try legacy splash
- set(SPLASH_FILE ${project_real_path}/Resources/LegacyLogoLauncher.bmp)
- endif()
- if(NOT EXISTS ${SPLASH_FILE})
- # Try in Gem
- set(SPLASH_FILE ${project_real_path}/Gem/Resources/LegacyLogoLauncher.bmp)
- endif()
- if(EXISTS ${ICON_FILE} OR EXISTS ${SPLASH_FILE})
- set(target_file ${CMAKE_CURRENT_BINARY_DIR}/${project_name}.GameLauncher.rc)
- configure_file(${CMAKE_CURRENT_LIST_DIR}/Launcher.rc.in
- ${target_file}
- @ONLY
- )
- set(LY_FILES ${target_file})
- endif()
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