Factory Reflect.wwu 1.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <WwiseDocument Type="WorkUnit" ID="{C4AA5FFA-27C8-411F-8EA9-8D5494E6DE5C}" SchemaVersion="103">
  3. <Presets>
  4. <WorkUnit Name="Factory Reflect" ID="{C4AA5FFA-27C8-411F-8EA9-8D5494E6DE5C}" PersistMode="Standalone">
  5. <ChildrenList>
  6. <AuxBus Name="Early Reflection Auxiliary Bus" ID="{2D1428C1-542C-483E-B0B6-4A856FC681BC}">
  7. <PropertyList>
  8. <Property Name="BusChannelConfig" Type="int32">
  9. <ValueList>
  10. <Value>16641</Value>
  11. </ValueList>
  12. </Property>
  13. <Property Name="EnableAttenuation" Type="bool" Value="False"/>
  14. <Property Name="ListenerRelativeRouting" Type="bool" Value="True"/>
  15. <Property Name="UseGameAuxSends" Type="bool" Value="True"/>
  16. </PropertyList>
  17. <ReferenceList>
  18. <Reference Name="Effect0" PluginName="Wwise Reflect" CompanyID="0" PluginID="171" PluginType="3">
  19. <ObjectRef Name="Wwise_Reflect" ID="{37779A87-4754-4420-8175-3236FA46AA12}" WorkUnitID="{923039AD-F8B4-46D4-BDA7-CB5A6EE595E0}"/>
  20. </Reference>
  21. </ReferenceList>
  22. <ObjectLists/>
  23. </AuxBus>
  24. </ChildrenList>
  25. </WorkUnit>
  26. </Presets>
  27. </WwiseDocument>