test_asset.mtl 3.5 KB

1234567891011121314151617181920212223242526272829303132333435
  1. <Material MtlFlags="557312" DccMaterialHash="1782308034" vertModifType="0">
  2. <SubMaterials>
  3. <Material Name="_dev_Grey_Light" MtlFlags="524416" DccMaterialHash="1733882175" Shader="Illum" GenMask="800080000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%FX_DISSOLVE%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.83879912,0.83879912,0.83879912,1" Specular="0.052860651,0.052860651,0.052860651,0.39215693" Opacity="1" Shininess="100.00002" vertModifType="0" LayerAct="1">
  4. <Textures>
  5. <Texture Map="Diffuse" File="textures/stylized grids/_dev_gray_light.dds"/>
  6. </Textures>
  7. <PublicParams DissolveColor="1,1,1" EmittanceMapGamma="1" DissolveEdgeThickness="0" SSSIndex="0" DissolvePercentage="0" IndirectColor="0.25,0.25,0.25"/>
  8. </Material>
  9. <Material Name="_dev_Stucco" MtlFlags="524416" DccMaterialHash="621729960" Shader="Illum" GenMask="800080000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%FX_DISSOLVE%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.83879912,0.83879912,0.83879912,1" Specular="0,0,0,0.45360801" Opacity="1" Shininess="115.67004" vertModifType="0" LayerAct="1">
  10. <Textures>
  11. <Texture Map="Diffuse" File="textures/stylized grids/_dev_stucco.dds"/>
  12. </Textures>
  13. <PublicParams DissolveColor="1,1,1" EmittanceMapGamma="1" DissolveEdgeThickness="0" SSSIndex="0" DissolvePercentage="0" IndirectColor="0.25,0.25,0.25"/>
  14. </Material>
  15. <Material Name="_dev_Clay" MtlFlags="524416" DccMaterialHash="3135579493" Shader="Illum" GenMask="800080000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%FX_DISSOLVE%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.83879912,0.83879912,0.83879912,1" Specular="0,0,0,0.58823532" Opacity="1" Shininess="150" vertModifType="0" LayerAct="1">
  16. <Textures>
  17. <Texture Map="Diffuse" File="textures/stylized grids/_dev_clay.dds"/>
  18. </Textures>
  19. <PublicParams DissolveColor="1,1,1" EmittanceMapGamma="1" DissolveEdgeThickness="0" SSSIndex="0" DissolvePercentage="0" IndirectColor="0.25,0.25,0.25"/>
  20. </Material>
  21. <Material Name="_dev_Gray_Dark" MtlFlags="524416" DccMaterialHash="1172360998" Shader="Illum" GenMask="800080000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%FX_DISSOLVE%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.46778381,0.46778381,0.46778381,1" Specular="0.046665091,0.046665091,0.046665091,0.028156867" Opacity="1" Shininess="7.1800013" vertModifType="0" LayerAct="1">
  22. <Textures>
  23. <Texture Map="Diffuse" File="textures/stylized grids/_dev_gray_dark.dds"/>
  24. </Textures>
  25. <PublicParams DissolveColor="1,1,1" EmittanceMapGamma="1" DissolveEdgeThickness="0" SSSIndex="0" DissolvePercentage="0" IndirectColor="0.25,0.25,0.25"/>
  26. </Material>
  27. <Material Name="_dev_Orange" MtlFlags="524416" DccMaterialHash="4259186025" Shader="Illum" GenMask="800080000003" StringGenMask="%ALLOW_SILHOUETTE_POM%ALLOW_SPECULAR_ANTIALIASING%FX_DISSOLVE%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="0.84687334,0.43415368,0.070360102,1" Specular="0.32777813,0.32777813,0.32777813,0.078431375" Emittance="0.84687334,0.43415368,0.070360102,100" Opacity="1" Shininess="20" vertModifType="0" LayerAct="1">
  28. <Textures>
  29. <Texture Map="Diffuse" File="textures/colors/_dev_orange_x32.dds"/>
  30. </Textures>
  31. <PublicParams DissolveColor="1,1,1" EmittanceMapGamma="1" DissolveEdgeThickness="0" SSSIndex="0" DissolvePercentage="0" IndirectColor="0.25,0.25,0.25"/>
  32. </Material>
  33. </SubMaterials>
  34. </Material>