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- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- # to use this script, invoke it using CMake script mode (-P option)
- # with the cwd being the engine root folder (the one with cmake as a subfolder)
- # on the command line, define LY_3RDPARTY_PATH to a valid directory
- # and PAL_PLATFORM_NAME to the platform you'd like to get or update python for.
- # defines must come before the script call.
- # example:
- # cmake -DPAL_PLATFORM_NAME:string=Windows -DLY_3RDPARTY_PATH:string=%CMD_DIR% -P get_python.cmake
- cmake_minimum_required(VERSION 3.22)
- if(LY_3RDPARTY_PATH)
- file(TO_CMAKE_PATH ${LY_3RDPARTY_PATH} LY_3RDPARTY_PATH)
- endif()
- function(o3de_current_file_path path)
- set(${path} ${CMAKE_CURRENT_FUNCTION_LIST_DIR} PARENT_SCOPE)
- endfunction()
- o3de_current_file_path(current_path)
- file(REAL_PATH ${current_path}/.. LY_ROOT_FOLDER)
- set(LY_PACKAGE_KEEP_AFTER_DOWNLOADING FALSE)
- include(cmake/LYPython.cmake)
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