123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "WhiteBoxTestUtil.h"
- namespace WhiteBox
- {
- std::ostream& operator<<(std::ostream& os, const Api::FaceHandle faceHandle)
- {
- return os << Api::ToString(faceHandle).c_str();
- }
- std::ostream& operator<<(std::ostream& os, const Api::VertexHandle vertexHandle)
- {
- return os << Api::ToString(vertexHandle).c_str();
- }
- std::ostream& operator<<(std::ostream& os, const Api::PolygonHandle& polygonHandle)
- {
- return os << Api::ToString(polygonHandle).c_str();
- }
- std::ostream& operator<<(std::ostream& os, const Api::EdgeHandle edgeHandle)
- {
- return os << Api::ToString(edgeHandle).c_str();
- }
- std::ostream& operator<<(std::ostream& os, const Api::HalfedgeHandle halfedgeHandle)
- {
- return os << Api::ToString(halfedgeHandle).c_str();
- }
- std::ostream& operator<<(std::ostream& os, const Api::FaceVertHandles& faceVertHandles)
- {
- return os << Api::ToString(faceVertHandles).c_str();
- }
- std::ostream& operator<<(std::ostream& os, const Api::FaceVertHandlesList& faceVertHandlesList)
- {
- return os << Api::ToString(faceVertHandlesList).c_str();
- }
- AZStd::string VerticesToString(const WhiteBoxMesh* whiteBox, const AZ::Transform& localToWorld)
- {
- const auto vertexPositions = Api::MeshVertexPositions(*whiteBox);
- AZStd::string vertexString = "\n----------------------------------------------\n";
- for (size_t i = 0; i < vertexPositions.size(); i++)
- {
- const auto& p = vertexPositions[i];
- const auto v = localToWorld.TransformPoint(p);
- vertexString += AZStd::string::format("Vertex %zu: %f, %f, %f\n", i, v.GetX(), v.GetY(), v.GetZ());
- }
- vertexString += "----------------------------------------------\n";
- return vertexString;
- }
- AZStd::string FacesMidPointsToString(const WhiteBoxMesh* whiteBox, const AZ::Transform& localToWorld)
- {
- std::stringstream ss;
- const auto faceHandles = Api::MeshFaceHandles(*whiteBox);
- AZStd::string vertexString = "\n----------------------------------------------\n";
- for (size_t i = 0; i < faceHandles.size(); i++)
- {
- const auto p = Api::PolygonMidpoint(
- *whiteBox, Api::FacePolygonHandle(*whiteBox, Api::FaceHandle(aznumeric_cast<int>(i))));
- const auto v = localToWorld.TransformPoint(p);
- vertexString += AZStd::string::format("Face midpoint %zu: %f, %f, %f\n", i, v.GetX(), v.GetY(), v.GetZ());
- }
- vertexString += "----------------------------------------------\n";
- return vertexString;
- }
- } // namespace WhiteBox
- namespace UnitTest
- {
- void Create2x2CubeGrid(WhiteBox::WhiteBoxMesh& whiteBox)
- {
- namespace Api = WhiteBox::Api;
- Api::InitializeAsUnitCube(whiteBox);
- Initialize2x2CubeGrid(whiteBox);
- }
- void Initialize2x2CubeGrid(WhiteBox::WhiteBoxMesh& whiteBox)
- {
- namespace Api = WhiteBox::Api;
- // form a 2x2 grid of connected cubes
- Api::TranslatePolygonAppend(whiteBox, Api::FacePolygonHandle(whiteBox, Api::FaceHandle{4}), 1.0f);
- Api::HideEdge(whiteBox, Api::EdgeHandle{12});
- Api::TranslatePolygonAppend(whiteBox, Api::FacePolygonHandle(whiteBox, Api::FaceHandle{5}), 1.0f);
- }
- void Create3x3CubeGrid(WhiteBox::WhiteBoxMesh& whiteBox)
- {
- namespace Api = WhiteBox::Api;
- Api::InitializeAsUnitCube(whiteBox);
- Initialize3x3CubeGrid(whiteBox);
- }
- void Initialize3x3CubeGrid(WhiteBox::WhiteBoxMesh& whiteBox)
- {
- namespace Api = WhiteBox::Api;
- // form a 3x3 grid of connected cubes
- Api::TranslatePolygonAppend(whiteBox, Api::FacePolygonHandle(whiteBox, Api::FaceHandle{4}), 1.0f);
- Api::TranslatePolygonAppend(whiteBox, Api::FacePolygonHandle(whiteBox, Api::FaceHandle{11}), 1.0f);
- Api::HideEdge(whiteBox, Api::EdgeHandle{21});
- Api::HideEdge(whiteBox, Api::EdgeHandle{12});
- Api::TranslatePolygonAppend(whiteBox, Api::FacePolygonHandle(whiteBox, Api::FaceHandle{27}), 1.0f);
- Api::TranslatePolygonAppend(whiteBox, Api::FacePolygonHandle(whiteBox, Api::FaceHandle{26}), 1.0f);
- }
- void HideAllTopUserEdgesFor2x2Grid(WhiteBox::WhiteBoxMesh& whiteBox)
- {
- namespace Api = WhiteBox::Api;
- for (const auto edgeHandle : {43, 12, 4})
- {
- Api::HideEdge(whiteBox, Api::EdgeHandle{edgeHandle});
- }
- }
- void HideAllTopUserEdgesFor3x3Grid(WhiteBox::WhiteBoxMesh& whiteBox)
- {
- namespace Api = WhiteBox::Api;
- // hide all top 'user' edges (top is one polygon)
- for (const auto edgeHandle : {41, 12, 59, 47, 4, 48, 27, 45})
- {
- Api::HideEdge(whiteBox, Api::EdgeHandle{edgeHandle});
- }
- }
- MultiSpacePoint::MultiSpacePoint(
- const AZ::Vector3& local, const AZ::Transform& toWorld, const AzFramework::CameraState& cameraState)
- {
- m_local = local;
- m_world = toWorld.TransformPoint(m_local);
- m_screen = AzFramework::WorldToScreen(m_world, cameraState);
- }
- const AZ::Vector3& MultiSpacePoint::GetLocalSpace() const
- {
- return m_local;
- }
- const AZ::Vector3& MultiSpacePoint::GetWorldSpace() const
- {
- return m_world;
- }
- const AzFramework::ScreenPoint& MultiSpacePoint::GetScreenSpace() const
- {
- return m_screen;
- }
- } // namespace UnitTest
|