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- {
- "gem_name": "PhysX",
- "version": "2.0.0",
- "display_name": "PhysX4",
- "license": "Apache-2.0 Or MIT",
- "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt",
- "origin": "Open 3D Engine - o3de.org",
- "type": "Code",
- "summary": "The PhysX4 Gem provides physics simulation with NVIDIA PhysX including static and dynamic rigid body simulation, force regions, ragdolls, and dynamic PhysX joints. This Gem is based on version 4 of the <a href='https://developer.nvidia.com/physx-sdk'>NVIDIA PhysX SDK</a>, and is not compatible with the PhysX5 Gem.",
- "canonical_tags": [
- "Gem"
- ],
- "user_tags": [
- "Physics",
- "Simulation",
- "SDK"
- ],
- "icon_path": "preview.png",
- "requirements": "",
- "documentation_url": "https://o3de.org/docs/user-guide/gems/reference/physics/nvidia/physx/",
- "dependencies": [
- "PhysXCommon",
- "LmbrCentral",
- "CommonFeaturesAtom"
- ],
- "provided_unique_service": "Physics"
- }
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