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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Module/Module.h>
- #include <GradientSignal/Editor/EditorGradientComponentBase.h>
- #include <GradientSignal/Editor/EditorGradientTypeIds.h>
- #include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h>
- #include <GradientSignal/Components/RandomGradientComponent.h>
- namespace GradientSignal
- {
- class EditorRandomGradientComponent
- : public EditorGradientComponentBase<RandomGradientComponent, RandomGradientConfig>
- {
- public:
- using BaseClassType = EditorGradientComponentBase<RandomGradientComponent, RandomGradientConfig>;
- AZ_EDITOR_COMPONENT(EditorRandomGradientComponent, EditorRandomGradientComponentTypeId, BaseClassType);
- static void Reflect(AZ::ReflectContext* context);
- static constexpr const char* const s_categoryName = "Gradients";
- static constexpr const char* const s_componentName = "Random Noise Gradient";
- static constexpr const char* const s_componentDescription = "Generates a gradient by sampling a random noise generator";
- static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
- static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.svg";
- static constexpr const char* const s_helpUrl = "";
- private:
- AZ::Crc32 OnGenerateRandomSeed();
- };
- }
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