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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Atom/RHI.Reflect/Size.h>
- #include <Atom/RPI.Public/Pass/RasterPass.h>
- namespace AZ
- {
- namespace Render
- {
- class DiffuseProbeGrid;
- //! This pass renders the diffuse global illumination in the area covered by
- //! each DiffuseProbeGrid.
- class DiffuseProbeGridRenderPass final
- : public RPI::RasterPass
- {
- using Base = RPI::RasterPass;
- AZ_RPI_PASS(DiffuseProbeGridRenderPass);
-
- public:
- AZ_RTTI(DiffuseProbeGridRenderPass, "{33F79A39-2DB3-46FC-8BA1-9E43E222C322}", Base);
- AZ_CLASS_ALLOCATOR(DiffuseProbeGridRenderPass, SystemAllocator);
- ~DiffuseProbeGridRenderPass() = default;
- static RPI::Ptr<DiffuseProbeGridRenderPass> Create(const RPI::PassDescriptor& descriptor);
-
- private:
- DiffuseProbeGridRenderPass() = delete;
- explicit DiffuseProbeGridRenderPass(const RPI::PassDescriptor& descriptor);
- // Pass behavior overrides...
- bool IsEnabled() const override;
- void FrameBeginInternal(FramePrepareParams params) override;
- // Scope producer functions...
- void SetupFrameGraphDependencies(RHI::FrameGraphInterface frameGraph) override;
- void CompileResources(const RHI::FrameGraphCompileContext& context) override;
- // helper function to determine if a DiffuseProbeGrid should be rendered based on its state
- bool ShouldRender(const AZStd::shared_ptr<DiffuseProbeGrid>& diffuseProbeGrid);
- Data::Instance<RPI::Shader> m_shader;
- RHI::Ptr<RHI::ShaderResourceGroupLayout> m_srgLayout;
- };
- } // namespace Render
- } // namespace AZ
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