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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Memory/SystemAllocator.h>
- #include <Atom/RHI/CommandList.h>
- #include <Atom/RHI/ScopeProducer.h>
- #include <Atom/RPI.Public/Pass/RenderPass.h>
- #include <Atom/RPI.Public/Shader/Shader.h>
- #include <Render/DiffuseProbeGridFeatureProcessor.h>
- namespace AZ
- {
- namespace RHI
- {
- class PipelineState;
- }
- namespace Render
- {
- //! Compute shader that generates the distance texture from the diffuse probe raytrace.
- class DiffuseProbeGridBlendDistancePass final
- : public RPI::RenderPass
- {
- public:
- AZ_RPI_PASS(DiffuseProbeGridBlendDistancePass);
- AZ_RTTI(AZ::Render::DiffuseProbeGridBlendDistancePass, "{8D57B51E-3432-49F6-83F8-DB6DF2F5A5CA}", RPI::RenderPass);
- AZ_CLASS_ALLOCATOR(DiffuseProbeGridBlendDistancePass, SystemAllocator);
- virtual ~DiffuseProbeGridBlendDistancePass() = default;
- static RPI::Ptr<DiffuseProbeGridBlendDistancePass> Create(const RPI::PassDescriptor& descriptor);
- private:
- DiffuseProbeGridBlendDistancePass(const RPI::PassDescriptor& descriptor);
- void LoadShader();
- // Pass overrides
- bool IsEnabled() const override;
- void SetupFrameGraphDependencies(RHI::FrameGraphInterface frameGraph) override;
- void CompileResources(const RHI::FrameGraphCompileContext& context) override;
- void BuildCommandListInternal(const RHI::FrameGraphExecuteContext& context) override;
- // shaders
- struct DiffuseProbeGridShader
- {
- Data::Instance<RPI::Shader> m_shader;
- const RHI::PipelineState* m_pipelineState = nullptr;
- RHI::Ptr<RHI::ShaderResourceGroupLayout> m_srgLayout;
- RHI::DispatchDirect m_dispatchArgs;
- };
- AZStd::vector<DiffuseProbeGridShader> m_shaders;
- };
- } // namespace Render
- } // namespace AZ
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