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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Serialization/EditContext.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AWSGameLiftPlayer.h>
- namespace AWSGameLift
- {
- void AWSGameLiftPlayer::Reflect(AZ::ReflectContext* context)
- {
- if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<AWSGameLiftPlayer>()
- ->Version(0)
- ->Field("latencyInMs", &AWSGameLiftPlayer::m_latencyInMs)
- ->Field("playerAttributes", &AWSGameLiftPlayer::m_playerAttributes)
- ->Field("playerId", &AWSGameLiftPlayer::m_playerId)
- ->Field("team", &AWSGameLiftPlayer::m_team);
- if (AZ::EditContext* editContext = serializeContext->GetEditContext())
- {
- editContext->Class<AWSGameLiftPlayer>("AWSGameLiftPlayer", "")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
- ->DataElement(
- AZ::Edit::UIHandlers::Default, &AWSGameLiftPlayer::m_latencyInMs, "LatencyInMs",
- "A set of values, expressed in milliseconds, that indicates the amount of latency that"
- "a player experiences when connected to AWS Regions")
- ->DataElement(
- AZ::Edit::UIHandlers::Default, &AWSGameLiftPlayer::m_playerAttributes, "PlayerAttributes",
- "A collection of key:value pairs containing player information for use in matchmaking")
- ->DataElement(
- AZ::Edit::UIHandlers::Default, &AWSGameLiftPlayer::m_playerId, "PlayerId",
- "A unique identifier for a player")
- ->DataElement(
- AZ::Edit::UIHandlers::Default, &AWSGameLiftPlayer::m_team, "Team",
- "Name of the team that the player is assigned to in a match");
- }
- }
- if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
- {
- behaviorContext->Class<AWSGameLiftPlayer>("AWSGameLiftPlayer")
- ->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)
- ->Property("LatencyInMs", BehaviorValueProperty(&AWSGameLiftPlayer::m_latencyInMs))
- ->Property("PlayerAttributes", BehaviorValueProperty(&AWSGameLiftPlayer::m_playerAttributes))
- ->Property("PlayerId", BehaviorValueProperty(&AWSGameLiftPlayer::m_playerId))
- ->Property("Team", BehaviorValueProperty(&AWSGameLiftPlayer::m_team));
- }
- }
- } // namespace AWSGameLift
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