moraaar 84368e90b3 Make it easier for users to understand static vs dynamic colliders (#14418) | %!s(int64=2) %!d(string=hai) anos | |
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ForceRegionEntity.prefab | %!s(int64=2) %!d(string=hai) anos | |
ForceRegion_PrefabInstantiates.prefab | %!s(int64=2) %!d(string=hai) anos |