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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Prefab/PrefabTestFixture.h>
- #include <AzToolsFramework/Prefab/Undo/PrefabUndoAddEntity.h>
- #include <AzToolsFramework/Prefab/Undo/PrefabUndoAddEntityAsOverride.h>
- namespace UnitTest
- {
- using namespace AzToolsFramework::Prefab;
- using namespace PrefabTestUtils;
- using InstanceList = AZStd::vector<AZStd::reference_wrapper<Instance>>;
- class PrefabUndoAddEntityTestFixture
- : public PrefabTestFixture
- {
- protected:
- using PrefabTestFixture::CreateEntity;
- EntityAlias CreateEntity(const AZStd::string& entityName,
- Instance& owningInstance);
- EntityAlias CreateEntity(const AZStd::string& entityName,
- Instance& owningInstance, const EntityAlias& parentEntityAlias);
- PrefabUndoAddEntity CreatePrefabUndoAddEntityNode(
- const EntityAlias& newEntityAlias,
- Instance& focusedInstance,
- const AZStd::string& undoAddEntityOperationName,
- const EntityAlias& parentEntityAlias = "");
- PrefabUndoAddEntityAsOverride CreatePrefabUndoAddEntityAsOverrideNode(
- const EntityAlias& newEntityAlias,
- Instance& owningInstance,
- Instance& focusedInstance,
- const AZStd::string& undoAddEntityOperationName,
- const EntityAlias& parentEntityAlias = "");
- void ValidateNewEntityUnderInstance(
- Instance& instance,
- const EntityAlias& newEntityAlias, const AZStd::string& newEntityName,
- size_t expectedEntityCount);
- void ValidateNewEntityUnderParentEntity(
- Instance& instance,
- const EntityAlias& parentEntityAlias, const AZStd::string& parentEntityName,
- const EntityAlias& newEntityAlias, const AZStd::string& newEntityName,
- size_t expectedEntityCount);
- void ValidateNewEntityNotUnderParentEntity(
- Instance& instance,
- const EntityAlias& parentEntityAlias, const AZStd::string& parentEntityName,
- const EntityAlias& newEntityAlias,
- size_t expectedEntityCount);
- void ValidateNewEntityNotUnderInstance(
- Instance& instance,
- const EntityAlias& newEntityAlias,
- size_t expectedEntityCount);
- private:
- EntityAlias CreateEntity(const AZStd::string& entityName,
- Instance& owningInstance, const AZ::Entity& parentEntity);
- void ValidateNewEntityUnderParentEntity(
- Instance& instance,
- const AZ::Entity& parentEntity,
- const EntityAlias& newEntityAlias, const AZStd::string& newEntityName,
- size_t expectedEntityCount);
- void ValidateNewEntityNotUnderParentEntity(
- Instance& instance,
- const AZ::Entity& parentEntity,
- const EntityAlias& newEntityAlias,
- size_t expectedEntityCount);
- AZ::Entity& GetEntityFromOwningInstance(const EntityAlias& entityAlias,
- Instance& owningInstance);
- };
- }
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