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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- // Test Environment
- #include <AzCore/UnitTest/TestTypes.h>
- #include <AzCore/Component/Component.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/UserSettings/UserSettingsComponent.h>
- #include <AzToolsFramework/Application/ToolsApplication.h>
- #include <AzToolsFramework/API/ToolsApplicationAPI.h>
- #include <AzToolsFramework/Entity/EditorEntityContextBus.h>
- #include <AzToolsFramework/Entity/EditorEntityHelpers.h>
- #include <AzToolsFramework/ToolsComponents/EditorInspectorComponent.h>
- #include <AzToolsFramework/UnitTest/ToolsTestApplication.h>
- #include <AzToolsFramework/ToolsComponents/EditorInspectorComponentBus.h>
- // Inspector Test Includes
- #include <AzToolsFramework/UI/ComponentPalette/ComponentPaletteUtil.hxx>
- #include <gmock/gmock.h>
- namespace UnitTest
- {
- // Test component that is NOT available for a user to interact with
- // It does not appear in the Add Component menu in the Editor
- // It is not a system or game component
- class Inspector_TestComponent1
- : public AZ::Component
- {
- public:
- AZ_COMPONENT(Inspector_TestComponent1, "{BD25A077-DF38-4B67-BEA5-F4587A747A36}", AZ::Component);
- static void Reflect(AZ::ReflectContext* context)
- {
- if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<Inspector_TestComponent1, AZ::Component>()
- ->Field("Data", &Inspector_TestComponent1::m_data)
- ;
- if (AZ::EditContext* editContext = serializeContext->GetEditContext())
- {
- editContext->Class<Inspector_TestComponent1>("InspectorTestComponent1", "Component 1 for AZ Tools Framework Unit Tests")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::AddableByUser, false)
- ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::Hide)
- ->Attribute(AZ::Edit::Attributes::SliceFlags, AZ::Edit::SliceFlags::NotPushable)
- ->Attribute(AZ::Edit::Attributes::HideIcon, true);
- }
- }
- }
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
- {
- services.push_back(AZ_CRC_CE("InspectorTestService1"));
- }
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
- {
- services.push_back(AZ_CRC_CE("InspectorTestService1"));
- }
- ~Inspector_TestComponent1() override
- {
- }
- void SetData(int data)
- {
- m_data = data;
- };
- int GetData()
- {
- return m_data;
- }
- private:
- void Init() override
- {}
- void Activate() override
- {}
- void Deactivate() override
- {}
- /// Whether this entity is locked
- int m_data = 0;
- };
- // Test component that IS available for a user to interact with
- // It does appear in the Add Component menu in the editor and is a game component
- class Inspector_TestComponent2
- : public AZ::Component
- {
- public:
- AZ_COMPONENT(Inspector_TestComponent2, "{57D1C818-FD31-4FCD-A4DB-705EABF4E98B}", AZ::Component);
- static void Reflect(AZ::ReflectContext* context)
- {
- if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<Inspector_TestComponent2, AZ::Component>()
- ->Field("Data", &Inspector_TestComponent2::m_data)
- ;
- if (AZ::EditContext* editContext = serializeContext->GetEditContext())
- {
- editContext->Class<Inspector_TestComponent2>("InspectorTestComponent2", "Component 2 for AZ Tools Framework Unit Tests")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::AddableByUser, true)
- ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
- ->Attribute(AZ::Edit::Attributes::Category, "Inspector Test Components")
- ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.png")
- ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
- ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
- ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components")
- ->DataElement(AZ::Edit::UIHandlers::Default, &Inspector_TestComponent2::m_data, "Data", "The component's Data");
- }
- }
- }
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
- {
- services.push_back(AZ_CRC_CE("InspectorTestService2"));
- }
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
- {
- services.push_back(AZ_CRC_CE("InspectorTestService2"));
- }
- ~Inspector_TestComponent2() override
- {
- }
- void SetData(int data)
- {
- m_data = data;
- };
- int GetData()
- {
- return m_data;
- }
- private:
- void Init() override
- {}
- void Activate() override
- {}
- void Deactivate() override
- {}
- /// Whether this entity is locked
- int m_data = 0;
- };
- // Test component that IS available for a user to interact with
- // It does appear in an Add Component menu and is a system component
- class Inspector_TestComponent3
- : public AZ::Component
- {
- public:
- AZ_COMPONENT(Inspector_TestComponent3, "{552CCFB1-135E-4B02-A492-25A3BBDFA381}", AZ::Component);
- static void Reflect(AZ::ReflectContext* context)
- {
- if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<Inspector_TestComponent3, AZ::Component>()
- ->Field("Data", &Inspector_TestComponent3::m_data)
- ;
- if (AZ::EditContext* editContext = serializeContext->GetEditContext())
- {
- editContext->Class<Inspector_TestComponent3>("InspectorTestComponent3", "Component 3 for AZ Tools Framework Unit Tests")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::AddableByUser, true)
- ->Attribute(AZ::Edit::Attributes::Category, "Inspector Test Components")
- ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.png")
- ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
- ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
- ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components")
- ->DataElement(AZ::Edit::UIHandlers::Default, &Inspector_TestComponent3::m_data, "Data", "The component's Data");
- }
- }
- }
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
- {
- services.push_back(AZ_CRC_CE("InspectorTestService3"));
- }
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
- {
- services.push_back(AZ_CRC_CE("InspectorTestService3"));
- }
- ~Inspector_TestComponent3() override
- {
- }
- void SetData(int data)
- {
- m_data = data;
- };
- int GetData()
- {
- return m_data;
- }
- private:
- void Init() override
- {}
- void Activate() override
- {}
- void Deactivate() override
- {}
- /// Whether this entity is locked
- int m_data = 0;
- };
- // Component Filters for Testing
- bool Filter_IsTestComponent1(const AZ::SerializeContext::ClassData& classData)
- {
- AZ::Uuid testComponent1_typeId = azrtti_typeid<Inspector_TestComponent1>();
- return classData.m_typeId == testComponent1_typeId;
- }
- // Component Filters for Testing
- bool Filter_IsTestComponent2(const AZ::SerializeContext::ClassData& classData)
- {
- AZ::Uuid testComponent2_typeId = azrtti_typeid<Inspector_TestComponent2>();
- return classData.m_typeId == testComponent2_typeId;
- }
- // Component Filters for Testing
- bool Filter_IsTestComponent3(const AZ::SerializeContext::ClassData& classData)
- {
- AZ::Uuid testComponent3_typeId = azrtti_typeid<Inspector_TestComponent2>();
- return classData.m_typeId == testComponent3_typeId;
- }
- class ComponentPaletteTests
- : public LeakDetectionFixture
- {
- public:
- ComponentPaletteTests()
- : LeakDetectionFixture()
- { }
- void SetUp() override
- {
- AZ::ComponentApplication::Descriptor componentApplicationDesc;
- componentApplicationDesc.m_useExistingAllocator = true;
- m_application = aznew ToolsTestApplication("ComponentPaletteTests");
- AZ::ComponentApplication::StartupParameters startupParameters;
- startupParameters.m_loadSettingsRegistry = false;
- startupParameters.m_loadAssetCatalog = false;
- m_application->Start(componentApplicationDesc, startupParameters);
- // Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
- // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
- // in the unit tests.
- AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
- }
- void TearDown() override
- {
- // Release all slice asset references, so AssetManager doens't complain.
- delete m_application;
- }
- public:
- ToolsTestApplication* m_application = nullptr;
- };
- // Test pushing slices to create news slices that could result in cyclic
- // dependency, e.g. push slice1 => slice2 and slice2 => slice1 at the same
- // time.
- TEST_F(ComponentPaletteTests, TestComponentPalleteUtilities)
- {
- AZ::SerializeContext* context = m_application->GetSerializeContext();
- // Register our test components (This process also reflects them to the appropriate contexts)
- auto* Inspector_TestComponent1Descriptor = Inspector_TestComponent1::CreateDescriptor();
- auto* Inspector_TestComponent2Descriptor = Inspector_TestComponent2::CreateDescriptor();
- auto* Inspector_TestComponent3Descriptor = Inspector_TestComponent3::CreateDescriptor();
- m_application->RegisterComponentDescriptor(Inspector_TestComponent1Descriptor);
- m_application->RegisterComponentDescriptor(Inspector_TestComponent2Descriptor);
- m_application->RegisterComponentDescriptor(Inspector_TestComponent3Descriptor);
- AZ::Uuid testComponent1_typeId = azrtti_typeid<Inspector_TestComponent1>();
- AZ::Uuid testComponent2_typeId = azrtti_typeid<Inspector_TestComponent2>();
- //////////////////////////////////////////////////////////////////////////
- // TEST OffersRequiredServices()
- //////////////////////////////////////////////////////////////////////////
- // Verify that OffersRequiredServices returns true with the services provided by the component.
- AZ::ComponentDescriptor::DependencyArrayType testComponent1_ProvidedServices;
- Inspector_TestComponent1::GetProvidedServices(testComponent1_ProvidedServices);
- AZ_TEST_ASSERT(testComponent1_ProvidedServices.size() == 1);
- const AZ::SerializeContext::ClassData* testComponent1_ClassData = context->FindClassData(testComponent1_typeId);
- EXPECT_TRUE(AzToolsFramework::OffersRequiredServices(testComponent1_ClassData, testComponent1_ProvidedServices));
- // Verify that OffersRequiredServices returns when given services provided by a different component
- AZ::ComponentDescriptor::DependencyArrayType testComponent2_ProvidedServices;
- Inspector_TestComponent2::GetProvidedServices(testComponent2_ProvidedServices);
- AZ_TEST_ASSERT(testComponent2_ProvidedServices.size() == 1);
- AZ_TEST_ASSERT(testComponent1_ProvidedServices != testComponent2_ProvidedServices);
- EXPECT_FALSE(AzToolsFramework::OffersRequiredServices(testComponent1_ClassData, testComponent2_ProvidedServices));
- // verify that OffersRequiredServices returns true when provided with an empty list of services
- EXPECT_TRUE(AzToolsFramework::OffersRequiredServices(testComponent1_ClassData, AZ::ComponentDescriptor::DependencyArrayType()));
- //////////////////////////////////////////////////////////////////////////
- // TEST IsAddableByUser()
- //////////////////////////////////////////////////////////////////////////
- // Verify that IsAddableByUser returns false when given a component that is not editable or viewable by the user
- EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::IsAddableByUser(testComponent1_ClassData));
- // Verify that IsAddableByUser returns true when given a component that has the appropriate edit context reflection
- const AZ::SerializeContext::ClassData* testComponent2_ClassData = context->FindClassData(testComponent2_typeId);
- EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::IsAddableByUser(testComponent2_ClassData));
- //////////////////////////////////////////////////////////////////////////
- // TEST ContainsEditableComponents()
- //////////////////////////////////////////////////////////////////////////
- // Remove reflection of Test Component 2 for the first test
- m_application->UnregisterComponentDescriptor(Inspector_TestComponent2Descriptor);
- context->EnableRemoveReflection();
- Inspector_TestComponent2::Reflect(context);
- context->DisableRemoveReflection();
- // Verify that there are no components that satisfy the AppearsInGameComponentMenu filter without service dependency conditions
- EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent2, AZ::ComponentDescriptor::DependencyArrayType()));
- // Reflect Test Component 2 for subsequent tests
- m_application->RegisterComponentDescriptor(Inspector_TestComponent2Descriptor);
- // Verify that there is now a component that satisfies the AppearsInGameComponentMenu filter without service dependency conditions
- EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent2, AZ::ComponentDescriptor::DependencyArrayType()));
- // Verify that true is returned here because test component 2 is editable and provides test component 2 services
- EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent2, testComponent2_ProvidedServices));
- // Verify that false is returned here because test component 2 does not provide any of the required services
- EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent2, testComponent1_ProvidedServices));
- // Verify that even though Test Component 1 exists and is returned by the filter and there are no services to match, false is returned
- // because Test Component 1 is not editable.
- EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent1, AZ::ComponentDescriptor::DependencyArrayType()));
- // Verify that true is returned here when a system component is editable
- EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent3, AZ::ComponentDescriptor::DependencyArrayType()));
- }
- // helperfunction to reflect serialize for all these components to keep code short
- template<typename ComponentType>
- void RegisterSerialize(AZ::ReflectContext* context, bool visible, const char* iconPath, int fixedIndex = -1)
- {
- if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<ComponentType, AZ::Component>();
- if (AZ::EditContext* editContext = serializeContext->GetEditContext())
- {
- auto reflectionBuilder = editContext->Class<ComponentType>(AZ_STRINGIZE(ComponentType), AZ_STRINGIZE(ComponentType));
- auto classElement = reflectionBuilder->ClassElement(AZ::Edit::ClassElements::EditorData, "");
- classElement->Attribute(AZ::Edit::Attributes::AddableByUser, true)
- ->Attribute(AZ::Edit::Attributes::Visibility, visible ? AZ::Edit::PropertyVisibility::Show : AZ::Edit::PropertyVisibility::Hide)
- ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
- ->Attribute(AZ::Edit::Attributes::Category, "Inspector Test Components")
- ->Attribute(AZ::Edit::Attributes::Icon, iconPath)
- ->Attribute(AZ::Edit::Attributes::ViewportIcon, iconPath);
- if (fixedIndex != -1)
- {
- classElement->Attribute(AZ::Edit::Attributes::FixedComponentListIndex, fixedIndex);
- }
- }
- }
- }
-
- class EditorInspectorTestComponentBase : public AZ::Component
- {
- public:
- // These functions are mandatory to provide but are of no use in this case.
- void Activate() override {}
- void Deactivate() override {}
- };
-
- class EditorInspectorTestComponent1 : public EditorInspectorTestComponentBase
- {
- public:
- AZ_COMPONENT(EditorInspectorTestComponent1, "{EF3D8047-4FAA-4615-93E1-C2B5B6EB3C08}", AZ::Component);
- static void Reflect(AZ::ReflectContext* context)
- {
- // A component that is user movable and is visible
- RegisterSerialize<EditorInspectorTestComponent1>(context, true, "Component1.png");
- }
- };
- class EditorInspectorTestComponent2 : public EditorInspectorTestComponentBase
- {
- public:
- AZ_COMPONENT(EditorInspectorTestComponent2, "{42BE5BEE-A7B9-4D8D-8F61-C0E0FDAA1450}", AZ::Component);
- static void Reflect(AZ::ReflectContext* context)
- {
- // A component that is not movable, but is visible
- RegisterSerialize<EditorInspectorTestComponent2>(context, true, "Component2.png", 0);
- }
- };
- class EditorInspectorTestComponent3 : public EditorInspectorTestComponentBase
- {
- public:
- AZ_COMPONENT(EditorInspectorTestComponent3, "{71329B94-76B3-4C8B-AF4B-159D51BDE820}", AZ::Component);
- static void Reflect(AZ::ReflectContext* context)
- {
- // A component that is not visible
- RegisterSerialize<EditorInspectorTestComponent3>(context, false, "Component3.png");
- }
- };
- class EditorInspectorTestComponent4 : public EditorInspectorTestComponentBase
- {
- public:
- AZ_COMPONENT(EditorInspectorTestComponent4, "{10385AEF-88AA-4682-AF1E-3EBE21E4632B}", AZ::Component);
- static void Reflect(AZ::ReflectContext* context)
- {
- // Another component that is visible and movable
- RegisterSerialize<EditorInspectorTestComponent4>(context, true, "Component4.png");
- }
- };
-
- class MockEditorInspectorNotificationBusHandler : public AzToolsFramework::EditorInspectorComponentNotificationBus::Handler
- {
- public:
- MOCK_METHOD0(OnComponentOrderChanged, void());
- };
- class InspectorComponentOrderingTest
- : public ComponentPaletteTests
- {
- void SetUp() override
- {
- ComponentPaletteTests::SetUp();
- m_application->RegisterComponentDescriptor(EditorInspectorTestComponent1::CreateDescriptor());
- m_application->RegisterComponentDescriptor(EditorInspectorTestComponent2::CreateDescriptor());
- m_application->RegisterComponentDescriptor(EditorInspectorTestComponent3::CreateDescriptor());
- m_application->RegisterComponentDescriptor(EditorInspectorTestComponent4::CreateDescriptor());
- m_mockedInspectorBusHandler = AZStd::make_unique<::testing::NiceMock<MockEditorInspectorNotificationBusHandler>>();
- }
- void TearDown() override
- {
- m_mockedInspectorBusHandler->BusDisconnect();
- m_mockedInspectorBusHandler.reset();
- ComponentPaletteTests::TearDown();
- }
- protected:
- AZStd::unique_ptr<::testing::NiceMock<MockEditorInspectorNotificationBusHandler>> m_mockedInspectorBusHandler;
- };
- // Makes sure that the inspector component (responsible for keeping track of any order overrides of components on it)
- // only stores data and only emits events when the components are in a non default order.
- // Also makes sure (since it invokes them) that the actual ordering utility functions, such as RemoveHiddenComponents,
- // SortComponentsByPriority, and the functions they call, all work as expected.
- TEST_F(InspectorComponentOrderingTest, AddingComponents_InspectorComponent_PersistsDataOnlyIfDifferentFromDefault)
- {
- using namespace AzToolsFramework;
- AZ::EntityId entityId(123);
- AZ::Entity testEntity(entityId);
- testEntity.AddComponent(aznew EditorInspectorTestComponent1);
- testEntity.AddComponent(aznew EditorInspectorTestComponent2);
- testEntity.AddComponent(aznew EditorInspectorTestComponent3);
- testEntity.AddComponent(aznew EditorInspectorTestComponent4);
- testEntity.AddComponent(aznew Components::EditorInspectorComponent);
- m_mockedInspectorBusHandler->BusConnect(entityId);
- // activating the entity should not invoke the component order change bus at all, anything that cares about activation should listen for activation, not reorder.
- EXPECT_CALL(*m_mockedInspectorBusHandler, OnComponentOrderChanged()).Times(0);
-
- // Activating an entity does reorder the actual components on the entity itself.
- // They will not be in the order added.
- // The actual order on the entity is not relevant to this test, but the stable sort function itself will place
- // the components that provide services (EditorInspectorComponent) in this case, ahead of ones which don't, and
- // if there is a tie, it will sort them by their typeid (their GUID). In this case, it means the order will be:
- // * EditorInspectorComponent (because it has services provided)
- // * EditorInspectorTestComponent4 // TypeID starts with 10385AEF
- // * EditorInspectorTestComponent2 // TypeID starts with 42BE5BEE
- // * EditorInspectorTestComponent3 // TypeID starts with 71329B94
- // * EditorInspectorTestComponent1 // TypeID starts with EF3D8047
- testEntity.Init();
- testEntity.Activate();
- AZ::Entity::ComponentArrayType componentsOnEntity = testEntity.GetComponents();
- EXPECT_EQ(componentsOnEntity.size(), 5);
- // An empty component order array sent to an already empty entity should result in no callbacks.
- ComponentOrderArray componentOrderArray;
- EditorInspectorComponentRequestBus::Event(entityId, &EditorInspectorComponentRequests::SetComponentOrderArray, componentOrderArray);
- EditorInspectorComponentRequestBus::EventResult(componentOrderArray, entityId, &EditorInspectorComponentRequests::GetComponentOrderArray);
- EXPECT_TRUE(componentOrderArray.empty());
- // Setting an empty component order when its already empty should result in no calls to the "Component order changed!" event.
- EXPECT_CALL(*m_mockedInspectorBusHandler, OnComponentOrderChanged()).Times(0);
- // Setting the component order array to what is already the default order should result in no callbacks:
- AZ::Entity::ComponentArrayType components;
- components = testEntity.GetComponents();
- EXPECT_EQ(components.size(), 5);
- RemoveHiddenComponents(components);
- EXPECT_EQ(components.size(), 3); // the inspector component and the test Component 3 are hidden.
- SortComponentsByPriority(components);
- ASSERT_EQ(components.size(), 3); // sorting components should not change the number of components.
- // After the sort, the first one in the array should be the fixed order one, that says it "must be in position 0"
- EXPECT_EQ(components[0]->RTTI_GetType(), azrtti_typeid<EditorInspectorTestComponent2>());
- // the others should remain in their original order, but be after it:
- EXPECT_EQ(components[1]->RTTI_GetType(), azrtti_typeid<EditorInspectorTestComponent4>()); // Note the above, 4 comes before 1 due to the stable sort
- EXPECT_EQ(components[2]->RTTI_GetType(), azrtti_typeid<EditorInspectorTestComponent1>());
- // convert the vector of Component* to a vector of ComponentId
- ComponentOrderArray defaultComponentOrder;
- for (const AZ::Component* component : components)
- {
- defaultComponentOrder.push_back(component->GetId());
- }
-
- // set the order. Since its the default order, this should again not emit an event, nor update any data that would be persisted:
- EditorInspectorComponentRequestBus::Event(entityId, &EditorInspectorComponentRequests::SetComponentOrderArray, defaultComponentOrder);
- EditorInspectorComponentRequestBus::EventResult(componentOrderArray, entityId, &EditorInspectorComponentRequests::GetComponentOrderArray);
- EXPECT_TRUE(componentOrderArray.empty());
- // Setting the component order array to a different order than default should result in a callback and result in data to save.
- // in this case, we swap the order of element [1] and [2], so that the final order should be [Component2, Component1, Component4]
- ComponentOrderArray nonDefaultOrder = defaultComponentOrder;
- AZStd::iter_swap(nonDefaultOrder.begin() + 1, nonDefaultOrder.begin() + 2);
- EXPECT_CALL(*m_mockedInspectorBusHandler, OnComponentOrderChanged()).Times(1);
- EditorInspectorComponentRequestBus::Event(entityId, &EditorInspectorComponentRequests::SetComponentOrderArray, nonDefaultOrder);
- EditorInspectorComponentRequestBus::EventResult(componentOrderArray, entityId, &EditorInspectorComponentRequests::GetComponentOrderArray);
- EXPECT_EQ(componentOrderArray.size(), 3);
- EXPECT_EQ(componentOrderArray, nonDefaultOrder);
- // Setting the component order array back to default, should result in it emptying it out and notifying since its changing (from non-default to default)
- EXPECT_CALL(*m_mockedInspectorBusHandler, OnComponentOrderChanged()).Times(1);
- EditorInspectorComponentRequestBus::Event(entityId, &EditorInspectorComponentRequests::SetComponentOrderArray, defaultComponentOrder);
- EditorInspectorComponentRequestBus::EventResult(componentOrderArray, entityId, &EditorInspectorComponentRequests::GetComponentOrderArray);
- EXPECT_TRUE(componentOrderArray.empty());
- m_mockedInspectorBusHandler->BusDisconnect();
- testEntity.Deactivate();
- }
- }
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