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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzToolsFramework/API/EditorAssetSystemAPI.h>
- #include <gtest/gtest.h>
- #include <gmock/gmock.h>
- namespace UnitTests
- {
- class MockAssetSystemRequest : public AzToolsFramework::AssetSystemRequestBus::Handler
- {
- public:
- MOCK_METHOD1(GetAbsoluteAssetDatabaseLocation, bool(AZStd::string&));
- MOCK_METHOD2(GetRelativeProductPathFromFullSourceOrProductPath, bool(const AZStd::string& fullPath, AZStd::string& relativeProductPath));
- MOCK_METHOD3(GenerateRelativeSourcePath,
- bool(const AZStd::string& sourcePath, AZStd::string& relativePath, AZStd::string& watchFolder));
- MOCK_METHOD2(GetFullSourcePathFromRelativeProductPath, bool(const AZStd::string& relPath, AZStd::string& fullSourcePath));
- MOCK_METHOD5(GetAssetInfoById, bool(const AZ::Data::AssetId& assetId, const AZ::Data::AssetType& assetType, const AZStd::string& platformName, AZ::Data::AssetInfo& assetInfo, AZStd::string& rootFilePath));
- MOCK_METHOD3(GetSourceInfoBySourcePath, bool(const char* sourcePath, AZ::Data::AssetInfo& assetInfo, AZStd::string& watchFolder));
- MOCK_METHOD3(GetSourceInfoBySourceUUID, bool(const AZ::Uuid& sourceUuid, AZ::Data::AssetInfo& assetInfo, AZStd::string& watchFolder));
- MOCK_METHOD1(GetScanFolders, bool(AZStd::vector<AZStd::string>& scanFolders));
- MOCK_METHOD1(GetAssetSafeFolders, bool(AZStd::vector<AZStd::string>& assetSafeFolders));
- MOCK_METHOD1(IsAssetPlatformEnabled, bool(const char* platform));
- MOCK_METHOD1(GetPendingAssetsForPlatform, int(const char* platform));
- MOCK_METHOD2(GetAssetsProducedBySourceUUID, bool(const AZ::Uuid& sourceUuid, AZStd::vector<AZ::Data::AssetInfo>& productsAssetInfo));
- MOCK_METHOD1(ClearFingerprintForAsset, bool(const AZStd::string& sourcePath));
- };
- }
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