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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "AzManipulatorTestFrameworkTestFixtures.h"
- #include <AzToolsFramework/Viewport/ViewportTypes.h>
- #include <AzToolsFramework/ViewportSelection/EditorDefaultSelection.h>
- #include <AzToolsFramework/ViewportSelection/EditorInteractionSystemViewportSelectionRequestBus.h>
- namespace UnitTest
- {
- class AzManipulatorTestFrameworkBusCallTestFixture : public LinearManipulatorTestFixture
- {
- protected:
- AzManipulatorTestFrameworkBusCallTestFixture()
- : LinearManipulatorTestFixture(AzToolsFramework::g_mainManipulatorManagerId)
- {
- }
- bool IsManipulatorInteractingBusCall() const
- {
- bool manipulatorInteracting = false;
- AzToolsFramework::ManipulatorManagerRequestBus::EventResult(
- manipulatorInteracting, AzToolsFramework::g_mainManipulatorManagerId,
- &AzToolsFramework::ManipulatorManagerRequestBus::Events::Interacting);
- return manipulatorInteracting;
- }
- };
- TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportLeftMouseClick)
- {
- // given a left mouse down ray in world space
- auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
- m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down);
- // consume the mouse down and up events
- AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
- event.m_mouseEvent = AzToolsFramework::ViewportInteraction::MouseEvent::Up;
- AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
- // expect the left mouse down and mouse up sanity flags to be set
- EXPECT_TRUE(m_receivedLeftMouseDown);
- EXPECT_TRUE(m_receivedLeftMouseUp);
- // do not expect the mouse move sanity flag to be set
- EXPECT_FALSE(m_receivedMouseMove);
- }
- TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportMouseMoveHover)
- {
- // given a left mouse down ray in world space
- const auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
- m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Move);
- // consume the mouse move event
- AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
- // do not expect the manipulator to be performing an action
- EXPECT_FALSE(m_linearManipulator->PerformingAction());
- EXPECT_FALSE(IsManipulatorInteractingBusCall());
- // do not expect the left mouse down/up and mouse move sanity flags to be set
- EXPECT_FALSE(m_receivedLeftMouseDown);
- EXPECT_FALSE(m_receivedMouseMove);
- EXPECT_FALSE(m_receivedLeftMouseUp);
- }
- TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportMouseMoveActive)
- {
- // given a left mouse down ray in world space
- auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
- m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down);
- // consume the mouse down event
- AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
- // consume the mouse move event
- event.m_mouseEvent = AzToolsFramework::ViewportInteraction::MouseEvent::Move;
- AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
- // do not expect the mouse to be hovering over the manipulator
- EXPECT_FALSE(m_linearManipulator->MouseOver());
- // expect the manipulator to be performing an action
- EXPECT_TRUE(m_linearManipulator->PerformingAction());
- EXPECT_TRUE(IsManipulatorInteractingBusCall());
- // consume the mouse up event
- event.m_mouseEvent = AzToolsFramework::ViewportInteraction::MouseEvent::Up;
- AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
- // expect the left mouse down/up and mouse move sanity flags to be set
- EXPECT_TRUE(m_receivedLeftMouseDown);
- EXPECT_TRUE(m_receivedMouseMove);
- EXPECT_TRUE(m_receivedLeftMouseUp);
- }
- TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, MoveManipulatorAlongAxis)
- {
- AZ::Vector3 movementAlongAxis = AZ::Vector3::CreateZero();
- const AZ::Vector3 expectedMovementAlongAxis = AZ::Vector3(-5.0f, 0.0f, 0.0f);
- const AZ::Vector3 initialManipulatorPosition = m_linearManipulator->GetLocalPosition();
- m_linearManipulator->InstallMouseMoveCallback(
- [&movementAlongAxis, this](const AzToolsFramework::LinearManipulator::Action& action)
- {
- movementAlongAxis = action.LocalPositionOffset();
- m_linearManipulator->SetLocalPosition(action.LocalPosition());
- });
- // given a left mouse down ray in world space
- auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent(
- m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down);
- // consume the mouse down event
- AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
- // move the mouse along the -x axis
- event.m_mouseInteraction.m_mousePick.m_rayOrigin += expectedMovementAlongAxis;
- event.m_mouseEvent = AzToolsFramework::ViewportInteraction::MouseEvent::Move;
- AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
- // expect the manipulator to be performing an action
- EXPECT_TRUE(m_linearManipulator->PerformingAction());
- EXPECT_TRUE(IsManipulatorInteractingBusCall());
- // consume the mouse up event
- event.m_mouseEvent = AzToolsFramework::ViewportInteraction::MouseEvent::Up;
- AzManipulatorTestFramework::DispatchMouseInteractionEvent(event);
- // expect the left mouse down/up sanity flags to be set
- EXPECT_TRUE(m_receivedLeftMouseDown);
- EXPECT_TRUE(m_receivedLeftMouseUp);
- // expect the manipulator movement along the axis to match the mouse movement along the axis
- EXPECT_EQ(movementAlongAxis, expectedMovementAlongAxis);
- EXPECT_EQ(m_linearManipulator->GetLocalPosition(), initialManipulatorPosition + expectedMovementAlongAxis);
- }
- } // namespace UnitTest
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