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- Copyright (c) Contributors to the Open 3D Engine Project.
- For complete copyright and license terms please see the LICENSE at the root of this distribution.
- SPDX-License-Identifier: Apache-2.0 OR MIT
- INTRODUCTION
- ------------
- LyTestTools is a Python project that contains a collection of testing tools
- developed by the Lumberyard Test Tech team. The project contains
- the following tools:
- * Workspace Manager:
- A library to manipulate Lumberyard installations
- * Launchers:
- A library to test the game in a variety of platforms
- * O3DE:
- Contains various modules to test o3de specific executables
- * Environment:
- Contains various modules to assist with environmental dependencies
- REQUIREMENTS
- ------------
- * Python 3.10.13 (64-bit)
- It is recommended that you completely remove any other versions of Python
- installed on your system.
- INSTALL
- -----------
- It is recommended to set up these these tools with Lumberyard's CMake build commands.
- Assuming CMake is already setup on your operating system, below are some sample build commands:
- cd /path/to/lumberyard/dev/
- mkdir windows
- cd windows
- cmake -E time cmake --build . --target ALL_BUILD --config profile
- To manually install the project in development mode using your own installed Python interpreter:
- cd /path/to/lumberyard/dev/Tools/LyTestTools/
- /path/to/your/python -m pip install -e .
- For console/mobile testing, update the following .ini file in your root user directory:
- i.e. C:/Users/myusername/ly_test_tools/devices.ini (a.k.a. %USERPROFILE%/ly_test_tools/devices.ini)
- You will need to add a section for the device, and a key holding the device identifier value (usually an IP or ID).
- It should look similar to this for each device:
- [android]
- id = 988939353955305449
- [gameconsole]
- ip = 192.168.1.1
- [gameconsole2]
- ip = 192.168.1.2
- PACKAGE STRUCTURE
- -----------------
- The project is organized into packages. Each package corresponds to a tool:
- - LyTestTools.ly_test_tools._internal: contains logging setup, pytest fixture, and o3de workspace manager modules
- - LyTestTools.ly_test_tools.builtin: builtin helpers and fixtures for quickly writing tests
- - LyTestTools.ly_test_tools.console: modules used for consoles
- - LyTestTools.ly_test_tools.environment: functions related to file/process management and cleanup
- - LyTestTools.ly_test_tools.image: modules related to image capturing and processing
- - LyTestTools.ly_test_tools.launchers: game launchers library
- - LyTestTools.ly_test_tools.log: modules for interacting with generated or existing log files
- - LyTestTools.ly_test_tools.o3de: modules used to interact with Open 3D Engine
- - LyTestTools.ly_test_tools.mobile: modules used for android/ios
- - LyTestTools.ly_test_tools.report: modules used for reporting
- - LyTestTools.tests: LyTestTools integration, unit, and example usage tests
- DIRECTORY STRUCTURE
- -------------------
- The directory structure corresponds to the package structure. For example, the
- ly_test_tools.builtin package is located in the ly_test_tools/builtin/ directory.
- ENTRY POINTS
- ------------
- Deploying the project in development mode installs only entry points for pytest fixtures.
- UNINSTALLATION
- --------------
- The preferred way to uninstall the project is:
- /path/to/your/python -m pip uninstall ly_test_tools
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