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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/Component.h>
- #include <Atom/RPI.Public/Pass/PassSystemInterface.h>
- namespace Terrain
- {
- class TerrainSystem;
- class TerrainSystemComponent
- : public AZ::Component
- {
- public:
- AZ_COMPONENT(TerrainSystemComponent, "{CD5A517E-3BD8-49AE-8F9B-33C6FC47EC67}");
- static void Reflect(AZ::ReflectContext* context);
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
- static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
- static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
- protected:
- ////////////////////////////////////////////////////////////////////////
- // AZ::Component interface implementation
- void Init() override;
- void Activate() override;
- void Deactivate() override;
- ////////////////////////////////////////////////////////////////////////
- TerrainSystem* m_terrainSystem{ nullptr };
- private:
- //! Used for loading the pass templates of the terrain gem.
- AZ::RPI::PassSystemInterface::OnReadyLoadTemplatesEvent::Handler m_loadTemplatesHandler;
- void LoadPassTemplateMappings();
- };
- }
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