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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Fixture.h>
- #include <FeatureMatrix.h>
- namespace EMotionFX::MotionMatching
- {
- class FeatureMatrixFixture
- : public Fixture
- {
- public:
- void SetUp() override
- {
- Fixture::SetUp();
- // Construct 3x3 matrix:
- // 1 2 3
- // 4 5 6
- // 7 8 9
- m_featureMatrix.resize(3, 3);
- float counter = 1.0f;
- for (size_t row = 0; row < 3; ++row)
- {
- for (size_t column = 0; column < 3; ++column)
- {
- m_featureMatrix(row, column) = counter;
- counter++;
- }
- }
- }
- FeatureMatrix m_featureMatrix;
- };
- TEST_F(FeatureMatrixFixture, AccessOperators)
- {
- EXPECT_FLOAT_EQ(m_featureMatrix(1, 1), 5.0f);
- EXPECT_FLOAT_EQ(m_featureMatrix(0, 2), 3.0f);
- EXPECT_FLOAT_EQ(m_featureMatrix.coeff(2, 1), 8.0f);
- EXPECT_FLOAT_EQ(m_featureMatrix.coeff(1, 2), 6.0f);
- }
- TEST_F(FeatureMatrixFixture, SetValue)
- {
- m_featureMatrix(1, 1) = 100.0f;
- EXPECT_FLOAT_EQ(m_featureMatrix(1, 1), 100.0f);
- }
- TEST_F(FeatureMatrixFixture, Size)
- {
- EXPECT_EQ(m_featureMatrix.size(), 9);
- EXPECT_EQ(m_featureMatrix.rows(), 3);
- EXPECT_EQ(m_featureMatrix.cols(), 3);
- }
- } // EMotionFX::MotionMatching
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