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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <EMotionFX/Source/EventData.h>
- namespace AZ
- {
- class ReflectContext;
- }
- namespace EMotionFX::MotionMatching
- {
- class EMFX_API DiscardFrameEventData
- : public EventData
- {
- public:
- AZ_RTTI(DiscardFrameEventData, "{25499823-E611-4958-85B7-476BC1918744}", EventData);
- AZ_CLASS_ALLOCATOR_DECL
- DiscardFrameEventData() = default;
- ~DiscardFrameEventData() override = default;
- static void Reflect(AZ::ReflectContext* context);
- bool Equal(const EventData& rhs, bool ignoreEmptyFields = false) const override;
- private:
- AZStd::string m_tag;
- };
- class EMFX_API TagEventData
- : public EventData
- {
- public:
- AZ_RTTI(TagEventData, "{FEFEA2C7-CD68-43B2-94D6-85559E29EABF}", EventData);
- AZ_CLASS_ALLOCATOR_DECL
- TagEventData() = default;
- ~TagEventData() override = default;
- static void Reflect(AZ::ReflectContext* context);
- bool Equal(const EventData& rhs, bool ignoreEmptyFields = false) const override;
- private:
- AZStd::string m_tag;
- };
- } // namespace EMotionFX::MotionMatching
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