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- {
- "Source" : "./DebugShaderPBR_ForwardPass.azsl",
- "DepthStencilState" :
- {
- "Depth" :
- {
- "Enable" : true,
- "CompareFunc" : "GreaterEqual"
- },
- "Stencil" :
- {
- "Enable" : true,
- "ReadMask" : "0x00",
- "WriteMask" : "0xFF",
- "FrontFace" :
- {
- "Func" : "Always",
- "DepthFailOp" : "Keep",
- "FailOp" : "Keep",
- "PassOp" : "Replace"
- }
- }
- },
- "ProgramSettings":
- {
- "EntryPoints":
- [
- {
- "name": "DebugShaderPBR_MainPassVS",
- "type": "Vertex"
- },
- {
- "name": "DebugShaderPBR_MainPassPS",
- "type": "Fragment"
- }
- ]
- },
- "DrawList" : "forward"
- }
|