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EMotionFX
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cc1c365311
Remove some math functions from AzCoreConversions.h in favor of using AzMath directly (#18763)
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1 week ago |
Editor
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d4988011aa
EMotion FX: Removed anim graph game controller settings
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2 years ago |
Include
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1aedaf0f43
Fix editor crash when importing actor with only blendshapes but no skin weights (#18435)
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5 months ago |
MCore
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cc1c365311
Remove some math functions from AzCoreConversions.h in favor of using AzMath directly (#18763)
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1 week ago |
MysticQt
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e5945e1f6e
Remove EBUS macros from GEMS (#14419)
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2 years ago |
Platform
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1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
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3 years ago |
Source
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cc1c365311
Remove some math functions from AzCoreConversions.h in favor of using AzMath directly (#18763)
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1 week ago |
Tests
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cc1c365311
Remove some math functions from AzCoreConversions.h in favor of using AzMath directly (#18763)
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1 week ago |
CMakeLists.txt
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324c0317e9
O3DE engine Gem rename support (#17059)
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1 year ago |
emotionfx_editor_files.cmake
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6224b03f53
11312 move simulated object to inspector (#13216)
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2 years ago |
emotionfx_editor_tests_files.cmake
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c1886681a1
Move Colliders to shared joint properties widget #11313 (#13200)
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2 years ago |
emotionfx_files.cmake
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1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
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3 years ago |
emotionfx_shared_files.cmake
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c79bf7a0c1
load render option in atom render plugin and use render actor settings in atom debug draw
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3 years ago |
emotionfx_shared_tests_files.cmake
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 years ago |
emotionfx_tests_files.cmake
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cc1c365311
Remove some math functions from AzCoreConversions.h in favor of using AzMath directly (#18763)
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1 week ago |