DiffuseProbeGridDownsample.shader 773 B

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  1. {
  2. "Source" : "DiffuseProbeGridDownsample.azsl",
  3. "RasterState" :
  4. {
  5. "CullMode" : "Back"
  6. },
  7. "DepthStencilState" :
  8. {
  9. "Depth" :
  10. {
  11. "Enable" : true, // required to bind the depth buffer SRV
  12. "CompareFunc" : "Always"
  13. }
  14. },
  15. "DrawList" : "forward",
  16. "ProgramSettings":
  17. {
  18. "EntryPoints":
  19. [
  20. {
  21. "name": "MainVS",
  22. "type": "Vertex"
  23. },
  24. {
  25. "name": "MainPS",
  26. "type": "Fragment"
  27. }
  28. ]
  29. },
  30. "Supervariants":
  31. [
  32. {
  33. "Name": "NoMSAA",
  34. "AddBuildArguments": {
  35. "azslc": ["--no-ms"]
  36. }
  37. }
  38. ]
  39. }