EditorModeBufferCopy.shader 350 B

1234567891011121314151617181920212223
  1. {
  2. "Source" : "EditorModeBufferCopy.azsl",
  3. "DepthStencilState" : {
  4. "Depth" : { "Enable" : false }
  5. },
  6. "ProgramSettings":
  7. {
  8. "EntryPoints":
  9. [
  10. {
  11. "name": "MainVS",
  12. "type": "Vertex"
  13. },
  14. {
  15. "name": "MainPS",
  16. "type": "Fragment"
  17. }
  18. ]
  19. }
  20. }