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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Atom/RPI.Reflect/Shader/ShaderVariantAsset.h>
- #include <Atom/RPI.Reflect/Shader/ShaderCommonTypes.h>
- #include <AzCore/Casting/numeric_cast.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/std/algorithm.h>
- #include <Atom/RPI.Reflect/Shader/ShaderCommonTypes.h>
- #include <Atom/RHI.Reflect/ShaderStageFunction.h>
- #include <Atom/RHI.Reflect/Limits.h>
- namespace AZ
- {
- namespace RPI
- {
- uint32_t ShaderVariantAsset::MakeAssetProductSubId(
- uint32_t rhiApiUniqueIndex, uint32_t supervariantIndex, ShaderVariantStableId variantStableId, uint32_t subProductType)
- {
- static constexpr uint32_t SubProductTypeBitPosition = 17;
- static constexpr uint32_t SubProductTypeNumBits = SupervariantIndexBitPosition - SubProductTypeBitPosition;
- [[maybe_unused]] static constexpr uint32_t SubProductTypeMaxValue = (1 << SubProductTypeNumBits) - 1;
- static constexpr uint32_t StableIdBitPosition = 0;
- static constexpr uint32_t StableIdNumBits = SubProductTypeBitPosition - StableIdBitPosition;
- [[maybe_unused]] static constexpr uint32_t StableIdMaxValue = (1 << StableIdNumBits) - 1;
- static_assert(RhiIndexMaxValue == RHI::Limits::APIType::PerPlatformApiUniqueIndexMax);
- // The 2 Most significant bits encode the the RHI::API unique index.
- AZ_Assert(rhiApiUniqueIndex <= RhiIndexMaxValue, "Invalid rhiApiUniqueIndex [%u]", rhiApiUniqueIndex);
- AZ_Assert(supervariantIndex <= SupervariantIndexMaxValue, "Invalid supervariantIndex [%u]", supervariantIndex);
- AZ_Assert(subProductType <= SubProductTypeMaxValue, "Invalid subProductType [%u]", subProductType);
- AZ_Assert(variantStableId.GetIndex() <= StableIdMaxValue, "Invalid variantStableId [%u]", variantStableId.GetIndex());
- const uint32_t assetProductSubId = (rhiApiUniqueIndex << RhiIndexBitPosition) |
- (supervariantIndex << SupervariantIndexBitPosition) | (subProductType << SubProductTypeBitPosition) |
- (variantStableId.GetIndex() << StableIdBitPosition);
- return assetProductSubId;
- }
- void ShaderVariantAsset::Reflect(ReflectContext* context)
- {
- if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
- {
- serializeContext->Class<ShaderVariantAsset, AZ::Data::AssetData>()
- ->Version(2)
- ->Field("StableId", &ShaderVariantAsset::m_stableId)
- ->Field("ShaderVariantId", &ShaderVariantAsset::m_shaderVariantId)
- ->Field("IsFullyBaked", &ShaderVariantAsset::m_isFullyBaked)
- ->Field("FunctionsByStage", &ShaderVariantAsset::m_functionsByStage)
- ;
- }
- }
- uint32_t ShaderVariantAsset::GetSupervariantIndex() const
- {
- return (m_assetId.m_subId >> SupervariantIndexBitPosition) & SupervariantIndexMaxValue;
- }
- const RHI::ShaderStageFunction* ShaderVariantAsset::GetShaderStageFunction(RHI::ShaderStage shaderStage) const
- {
- return m_functionsByStage[static_cast<size_t>(shaderStage)].get();
- }
- bool ShaderVariantAsset::IsFullyBaked() const
- {
- return m_isFullyBaked;
- }
- void ShaderVariantAsset::SetReady()
- {
- m_status = AssetStatus::Ready;
- }
- bool ShaderVariantAsset::FinalizeAfterLoad()
- {
- return true;
- }
- ShaderVariantAssetHandler::LoadResult ShaderVariantAssetHandler::LoadAssetData(const Data::Asset<Data::AssetData>& asset, AZStd::shared_ptr<Data::AssetDataStream> stream, const AZ::Data::AssetFilterCB& assetLoadFilterCB)
- {
- if (Base::LoadAssetData(asset, stream, assetLoadFilterCB) == LoadResult::LoadComplete)
- {
- return PostLoadInit(asset) ? LoadResult::LoadComplete : LoadResult::Error;
- }
- return LoadResult::Error;
- }
- bool ShaderVariantAssetHandler::PostLoadInit(const Data::Asset<Data::AssetData>& asset)
- {
- if (ShaderVariantAsset* shaderVariantAsset = asset.GetAs<ShaderVariantAsset>())
- {
- if (!shaderVariantAsset->FinalizeAfterLoad())
- {
- AZ_Error("ShaderVariantAssetHandler", false, "Shader asset failed to finalize.");
- return false;
- }
- return true;
- }
- return false;
- }
- } // namespace RPI
- } // namespace AZ
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