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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Atom/RPI.Reflect/ResourcePoolAssetCreator.h>
- #include <AzCore/std/smart_ptr/make_shared.h>
- namespace AZ
- {
- namespace RPI
- {
- void ResourcePoolAssetCreator::Begin(const Data::AssetId& assetId)
- {
- BeginCommon(assetId);
- }
- void ResourcePoolAssetCreator::SetPoolDescriptor(AZStd::unique_ptr<RHI::ResourcePoolDescriptor> poolDescriptor)
- {
- if (ValidateIsReady())
- {
- m_asset->m_poolDescriptor = AZStd::move(poolDescriptor);
- }
- }
-
- void ResourcePoolAssetCreator::SetPoolName(AZStd::string_view poolName)
- {
- if (ValidateIsReady())
- {
- m_asset->m_poolName = poolName;
- }
- }
- bool ResourcePoolAssetCreator::End(Data::Asset<ResourcePoolAsset>& result)
- {
- if (!ValidateIsReady())
- {
- return false;
- }
- if (!m_asset->m_poolDescriptor)
- {
- ReportError("The asset doesn't have valid pool descriptor");
- return false;
- }
- m_asset->SetReady();
- return EndCommon(result);
- }
- } // namespace RPI
- } // namespace AZ
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