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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Atom/RPI.Reflect/Material/MaterialFunctor.h>
- #include <Atom/RPI.Reflect/Material/MaterialPropertiesLayout.h>
- #include <Atom/RPI.Reflect/Material/MaterialPropertyCollection.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <Atom/RPI.Reflect/Material/ShaderCollection.h>
- #include <AzCore/Math/Vector2.h>
- #include <AzCore/Math/Vector3.h>
- #include <AzCore/Math/Vector4.h>
- #include <AzCore/Math/Color.h>
- namespace AZ
- {
- namespace RPI
- {
- void MaterialFunctor::Reflect(ReflectContext* context)
- {
- if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
- {
- serializeContext->Class<MaterialFunctor>()
- ->Version(2)
- ->Field("materialPropertyDependencies", &MaterialFunctor::m_materialPropertyDependencies)
- ;
- }
- }
- MaterialFunctorAPI::ConfigureShaders::ConfigureShaders(ShaderCollection* localShaderCollection)
- : m_localShaderCollection(localShaderCollection)
- {
- }
- void MaterialFunctorAPI::ConfigureShaders::ForAllShaderItems(AZStd::function<bool(ShaderCollection::Item& shaderItem)> callback)
- {
- for (ShaderCollection::Item& shaderItem : *m_localShaderCollection)
- {
- if (!callback(shaderItem))
- {
- return;
- }
- }
- }
- template<typename ValueType>
- bool MaterialFunctorAPI::ConfigureShaders::SetShaderOptionValueHelper(const Name& name, const ValueType& value)
- {
- bool didSetOne = false;
- bool materialDoesntOwnOption = false;
- ForAllShaderItems([&](ShaderCollection::Item& shaderItem)
- {
- ShaderOptionGroup* shaderOptionGroup = shaderItem.GetShaderOptions();
- const ShaderOptionGroupLayout* layout = shaderOptionGroup->GetShaderOptionLayout();
- ShaderOptionIndex optionIndex = layout->FindShaderOptionIndex(name);
- if (!optionIndex.IsValid())
- {
- return true; // skip this and continue
- }
- if (!shaderItem.MaterialOwnsShaderOption(optionIndex))
- {
- materialDoesntOwnOption = true;
- return false; // break;
- }
- if (shaderOptionGroup->SetValue(optionIndex, value))
- {
- didSetOne = true;
- }
- return true; // continue
- });
- if (materialDoesntOwnOption)
- {
- AZ_Error("MaterialFunctor", false, "Shader option '%s' is not owned by this material.", name.GetCStr());
- AZ_Assert(!didSetOne, "The material build pipeline should have ensured that MaterialOwnsShaderOption is consistent across all shaders.");
- }
- else if (!didSetOne)
- {
- AZ_Error("MaterialFunctor", false, "Shader option '%s' not found.", name.GetCStr());
- }
- return didSetOne;
- }
- bool MaterialFunctorAPI::ConfigureShaders::SetShaderOptionValue(const Name& optionName, ShaderOptionValue value)
- {
- return SetShaderOptionValueHelper(optionName, value);
- }
- bool MaterialFunctorAPI::ConfigureShaders::SetShaderOptionValue(const Name& optionName, const Name& value)
- {
- return SetShaderOptionValueHelper(optionName, value);
- }
- AZStd::size_t MaterialFunctorAPI::ConfigureShaders::GetShaderCount() const
- {
- return m_localShaderCollection->size();
- }
- void MaterialFunctorAPI::ConfigureShaders::SetShaderEnabled(AZStd::size_t shaderIndex, bool enabled)
- {
- (*m_localShaderCollection)[shaderIndex].SetEnabled(enabled);
- }
- void MaterialFunctorAPI::ConfigureShaders::SetShaderEnabled(const AZ::Name& shaderTag, bool enabled)
- {
- (*m_localShaderCollection)[shaderTag].SetEnabled(enabled);
- }
- void MaterialFunctorAPI::ConfigureShaders::SetShaderDrawListTagOverride(AZStd::size_t shaderIndex, const Name& drawListTagName)
- {
- (*m_localShaderCollection)[shaderIndex].SetDrawListTagOverride(drawListTagName);
- }
- void MaterialFunctorAPI::ConfigureShaders::SetShaderDrawListTagOverride(const AZ::Name& shaderTag, const Name& drawListTagName)
- {
- (*m_localShaderCollection)[shaderTag].SetDrawListTagOverride(drawListTagName);
- }
- void MaterialFunctorAPI::ConfigureShaders::ApplyShaderRenderStateOverlay(AZStd::size_t shaderIndex, const RHI::RenderStates& renderStatesOverlay)
- {
- RHI::MergeStateInto(renderStatesOverlay, *((*m_localShaderCollection)[shaderIndex].GetRenderStatesOverlay()));
- }
- void MaterialFunctorAPI::ConfigureShaders::ApplyShaderRenderStateOverlay(const AZ::Name& shaderTag, const RHI::RenderStates& renderStatesOverlay)
- {
- RHI::MergeStateInto(renderStatesOverlay, *((*m_localShaderCollection)[shaderTag].GetRenderStatesOverlay()));
- }
- MaterialFunctorAPI::RuntimeContext::RuntimeContext(
- const MaterialPropertyCollection& materialProperties,
- const MaterialPropertyFlags* materialPropertyDependencies,
- MaterialPropertyPsoHandling psoHandling,
- ShaderResourceGroup* shaderResourceGroup,
- ShaderCollection* generalShaderCollection,
- MaterialPipelineDataMap* materialPipelineData
- )
- : MaterialFunctorAPI::CommonRuntimeConfiguration(psoHandling)
- , MaterialFunctorAPI::ReadMaterialPropertyValues(materialProperties, materialPropertyDependencies)
- , MaterialFunctorAPI::ConfigureShaders(generalShaderCollection)
- , m_shaderResourceGroup(shaderResourceGroup)
- , m_materialPipelineData(materialPipelineData)
- {
- }
- void MaterialFunctorAPI::RuntimeContext::ForAllShaderItems(AZStd::function<bool(ShaderCollection::Item& shaderItem)> callback)
- {
- MaterialFunctorAPI::ConfigureShaders::ForAllShaderItems(callback);
- for (auto& materialPipelinePair : *m_materialPipelineData)
- {
- for (ShaderCollection::Item& shaderItem : materialPipelinePair.second.m_shaderCollection)
- {
- if (!callback(shaderItem))
- {
- return;
- }
- }
- }
- }
- ShaderResourceGroup* MaterialFunctorAPI::RuntimeContext::GetShaderResourceGroup()
- {
- return m_shaderResourceGroup;
- }
- bool MaterialFunctorAPI::RuntimeContext::SetInternalMaterialPropertyValue(const Name& propertyId, const MaterialPropertyValue& value)
- {
- bool somethingWasSet = false;
- for (auto& materialPipelinePair : *m_materialPipelineData)
- {
- MaterialPropertyCollection& properties = materialPipelinePair.second.m_materialProperties;
- MaterialPropertyIndex index = properties.GetMaterialPropertiesLayout()->FindPropertyIndex(propertyId);
- if (!index.IsValid())
- {
- continue;
- }
- if (properties.SetPropertyValue(index, value))
- {
- somethingWasSet = true;
- }
- }
- return somethingWasSet;
- }
- MaterialFunctorAPI::PipelineRuntimeContext::PipelineRuntimeContext(
- const MaterialPropertyCollection& internalProperties,
- const MaterialPropertyFlags* internalMaterialPropertyDependencies,
- MaterialPropertyPsoHandling psoHandling,
- ShaderCollection* pipelineShaderCollections
- )
- : MaterialFunctorAPI::CommonRuntimeConfiguration(psoHandling)
- , MaterialFunctorAPI::ReadMaterialPropertyValues(internalProperties, internalMaterialPropertyDependencies)
- , MaterialFunctorAPI::ConfigureShaders(pipelineShaderCollections)
- {
- }
- MaterialFunctorAPI::EditorContext::EditorContext(
- const MaterialPropertyCollection& materialProperties,
- AZStd::unordered_map<Name, MaterialPropertyDynamicMetadata>& propertyMetadata,
- AZStd::unordered_map<Name, MaterialPropertyGroupDynamicMetadata>& propertyGroupMetadata,
- AZStd::unordered_set<Name>& updatedPropertiesOut,
- AZStd::unordered_set<Name>& updatedPropertyGroupsOut,
- const MaterialPropertyFlags* materialPropertyDependencies
- )
- : MaterialFunctorAPI::ReadMaterialPropertyValues(materialProperties, materialPropertyDependencies)
- , m_propertyMetadata(propertyMetadata)
- , m_propertyGroupMetadata(propertyGroupMetadata)
- , m_updatedPropertiesOut(updatedPropertiesOut)
- , m_updatedPropertyGroupsOut(updatedPropertyGroupsOut)
- {}
- const MaterialPropertyDynamicMetadata* MaterialFunctorAPI::EditorContext::GetMaterialPropertyMetadata(const Name& propertyId) const
- {
- return QueryMaterialPropertyMetadata(propertyId);
- }
- const MaterialPropertyDynamicMetadata* MaterialFunctorAPI::EditorContext::GetMaterialPropertyMetadata(const MaterialPropertyIndex& index) const
- {
- const Name& name = m_materialProperties.GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetName();
- return GetMaterialPropertyMetadata(name);
- }
-
- const MaterialPropertyGroupDynamicMetadata* MaterialFunctorAPI::EditorContext::GetMaterialPropertyGroupMetadata(const Name& propertyId) const
- {
- return QueryMaterialPropertyGroupMetadata(propertyId);
- }
-
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertyGroupVisibility(const Name& propertyGroupName, MaterialPropertyGroupVisibility visibility)
- {
- MaterialPropertyGroupDynamicMetadata* metadata = QueryMaterialPropertyGroupMetadata(propertyGroupName);
- if (!metadata)
- {
- return false;
- }
- if (metadata->m_visibility != visibility)
- {
- metadata->m_visibility = visibility;
- m_updatedPropertyGroupsOut.insert(propertyGroupName);
- }
- return true;
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertyVisibility(const Name& propertyId, MaterialPropertyVisibility visibility)
- {
- MaterialPropertyDynamicMetadata* metadata = QueryMaterialPropertyMetadata(propertyId);
- if (!metadata)
- {
- return false;
- }
- if (metadata->m_visibility != visibility)
- {
- metadata->m_visibility = visibility;
- m_updatedPropertiesOut.insert(propertyId);
- }
- return true;
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertyVisibility(const MaterialPropertyIndex& index, MaterialPropertyVisibility visibility)
- {
- const Name& name = m_materialProperties.GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetName();
- return SetMaterialPropertyVisibility(name, visibility);
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertyDescription(const Name& propertyId, AZStd::string description)
- {
- MaterialPropertyDynamicMetadata* metadata = QueryMaterialPropertyMetadata(propertyId);
- if (!metadata)
- {
- return false;
- }
- if (metadata->m_description != description)
- {
- metadata->m_description = description;
- m_updatedPropertiesOut.insert(propertyId);
- }
- return true;
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertyDescription(const MaterialPropertyIndex& index, AZStd::string description)
- {
- const Name& name = m_materialProperties.GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetName();
- return SetMaterialPropertyDescription(name, description);
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertyMinValue(const Name& propertyId, const MaterialPropertyValue& min)
- {
- MaterialPropertyDynamicMetadata* metadata = QueryMaterialPropertyMetadata(propertyId);
- if (!metadata)
- {
- return false;
- }
- if(metadata->m_propertyRange.m_min != min)
- {
- metadata->m_propertyRange.m_min = min;
- m_updatedPropertiesOut.insert(propertyId);
- }
- return true;
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertyMinValue(const MaterialPropertyIndex& index, const MaterialPropertyValue& min)
- {
- const Name& name = m_materialProperties.GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetName();
- return SetMaterialPropertyMinValue(name, min);
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertyMaxValue(const Name& propertyId, const MaterialPropertyValue& max)
- {
- MaterialPropertyDynamicMetadata* metadata = QueryMaterialPropertyMetadata(propertyId);
- if (!metadata)
- {
- return false;
- }
- if (metadata->m_propertyRange.m_max != max)
- {
- metadata->m_propertyRange.m_max = max;
- m_updatedPropertiesOut.insert(propertyId);
- }
- return true;
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertyMaxValue(const MaterialPropertyIndex& index, const MaterialPropertyValue& max)
- {
- const Name& name = m_materialProperties.GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetName();
- return SetMaterialPropertyMaxValue(name, max);
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertySoftMinValue(const Name& propertyId, const MaterialPropertyValue& min)
- {
- MaterialPropertyDynamicMetadata* metadata = QueryMaterialPropertyMetadata(propertyId);
- if (!metadata)
- {
- return false;
- }
- if (metadata->m_propertyRange.m_softMin != min)
- {
- metadata->m_propertyRange.m_softMin = min;
- m_updatedPropertiesOut.insert(propertyId);
- }
- return true;
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertySoftMinValue(const MaterialPropertyIndex& index, const MaterialPropertyValue& min)
- {
- const Name& name = m_materialProperties.GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetName();
- return SetMaterialPropertySoftMinValue(name, min);
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertySoftMaxValue(const Name& propertyId, const MaterialPropertyValue& max)
- {
- MaterialPropertyDynamicMetadata* metadata = QueryMaterialPropertyMetadata(propertyId);
- if (!metadata)
- {
- return false;
- }
- if (metadata->m_propertyRange.m_softMax != max)
- {
- metadata->m_propertyRange.m_softMax = max;
- m_updatedPropertiesOut.insert(propertyId);
- }
- return true;
- }
- bool MaterialFunctorAPI::EditorContext::SetMaterialPropertySoftMaxValue(const MaterialPropertyIndex& index, const MaterialPropertyValue& max)
- {
- const Name& name = m_materialProperties.GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetName();
- return SetMaterialPropertySoftMaxValue(name, max);
- }
- MaterialPropertyDynamicMetadata* MaterialFunctorAPI::EditorContext::QueryMaterialPropertyMetadata(const Name& propertyId) const
- {
- auto it = m_propertyMetadata.find(propertyId);
- if (it == m_propertyMetadata.end())
- {
- AZ_Error("MaterialFunctor", false, "Couldn't find metadata for material property: %s.", propertyId.GetCStr());
- return nullptr;
- }
- return &it->second;
- }
-
- MaterialPropertyGroupDynamicMetadata* MaterialFunctorAPI::EditorContext::QueryMaterialPropertyGroupMetadata(const Name& propertyGroupId) const
- {
- auto it = m_propertyGroupMetadata.find(propertyGroupId);
- if (it == m_propertyGroupMetadata.end())
- {
- AZ_Error("MaterialFunctor", false, "Couldn't find metadata for material property group: %s.", propertyGroupId.GetCStr());
- return nullptr;
- }
- return &it->second;
- }
- MaterialFunctorAPI::ReadMaterialPropertyValues::ReadMaterialPropertyValues(
- const MaterialPropertyCollection& materialProperties,
- const MaterialPropertyFlags* materialPropertyDependencies
- )
- : m_materialProperties(materialProperties)
- , m_materialPropertyDependencies(materialPropertyDependencies)
- { }
- template<typename Type>
- const Type& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue(const MaterialPropertyIndex& index) const
- {
- return GetMaterialPropertyValue(index).GetValue<Type>();
- }
- // explicit template instantiation
- template AZ_DLL_EXPORT const bool& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<bool> (const Name& propertyId) const;
- template AZ_DLL_EXPORT const int32_t& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<int32_t> (const Name& propertyId) const;
- template AZ_DLL_EXPORT const uint32_t& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<uint32_t> (const Name& propertyId) const;
- template AZ_DLL_EXPORT const float& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<float> (const Name& propertyId) const;
- template AZ_DLL_EXPORT const Vector2& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Vector2> (const Name& propertyId) const;
- template AZ_DLL_EXPORT const Vector3& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Vector3> (const Name& propertyId) const;
- template AZ_DLL_EXPORT const Vector4& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Vector4> (const Name& propertyId) const;
- template AZ_DLL_EXPORT const Color& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Color> (const Name& propertyId) const;
- template AZ_DLL_EXPORT const Data::Instance<Image>& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Data::Instance<Image>>(const Name& propertyId) const;
- template<typename Type>
- const Type& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue(const Name& propertyId) const
- {
- return GetMaterialPropertyValue(propertyId).GetValue<Type>();
- }
- // explicit template instantiation
- template AZ_DLL_EXPORT const bool& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<bool> (const MaterialPropertyIndex& index) const;
- template AZ_DLL_EXPORT const int32_t& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<int32_t> (const MaterialPropertyIndex& index) const;
- template AZ_DLL_EXPORT const uint32_t& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<uint32_t> (const MaterialPropertyIndex& index) const;
- template AZ_DLL_EXPORT const float& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<float> (const MaterialPropertyIndex& index) const;
- template AZ_DLL_EXPORT const Vector2& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Vector2> (const MaterialPropertyIndex& index) const;
- template AZ_DLL_EXPORT const Vector3& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Vector3> (const MaterialPropertyIndex& index) const;
- template AZ_DLL_EXPORT const Vector4& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Vector4> (const MaterialPropertyIndex& index) const;
- template AZ_DLL_EXPORT const Color& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Color> (const MaterialPropertyIndex& index) const;
- template AZ_DLL_EXPORT const Data::Instance<Image>& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue<Data::Instance<Image>> (const MaterialPropertyIndex& index) const;
- void CheckPropertyAccess([[maybe_unused]] const MaterialPropertyIndex& index, [[maybe_unused]] const MaterialPropertyFlags& materialPropertyDependencies, [[maybe_unused]] const MaterialPropertiesLayout& materialPropertiesLayout)
- {
- #if defined(AZ_ENABLE_TRACING)
- if (!materialPropertyDependencies.test(index.GetIndex()))
- {
- const MaterialPropertyDescriptor* propertyDescriptor = materialPropertiesLayout.GetPropertyDescriptor(index);
- AZ_Error("MaterialFunctor", false, "Material functor accessing an unregistered material property '%s'.",
- propertyDescriptor ? propertyDescriptor->GetName().GetCStr() : "<unknown>");
- }
- #endif
- }
- const MaterialPropertiesLayout* MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertiesLayout() const
- {
- return m_materialProperties.GetMaterialPropertiesLayout().get();
- }
- const MaterialPropertyValue& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue(const MaterialPropertyIndex& index) const
- {
- CheckPropertyAccess(index, *m_materialPropertyDependencies, *GetMaterialPropertiesLayout());
- return m_materialProperties.GetPropertyValue(index);
- }
- const MaterialPropertyValue& MaterialFunctorAPI::ReadMaterialPropertyValues::GetMaterialPropertyValue(const Name& propertyId) const
- {
- MaterialPropertyIndex index = GetMaterialPropertiesLayout()->FindPropertyIndex(propertyId);
- return GetMaterialPropertyValue(index);
- }
- bool MaterialFunctor::NeedsProcess(const MaterialPropertyFlags& propertyDirtyFlags)
- {
- return (m_materialPropertyDependencies & propertyDirtyFlags).any();
- }
- const MaterialPropertyFlags& MaterialFunctor::GetMaterialPropertyDependencies() const
- {
- return m_materialPropertyDependencies;
- }
- } // namespace RPI
- } // namespace AZ
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