SplashScreenFeatureProcessor.h 972 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Memory/SystemAllocator.h>
  10. #include <Atom/RPI.Public/FeatureProcessor.h>
  11. namespace AZ::Render
  12. {
  13. class SplashScreenFeatureProcessor
  14. : public RPI::FeatureProcessor
  15. {
  16. public:
  17. AZ_RTTI(AZ::Render::SplashScreenFeatureProcessor, "{B89EDE58-2C59-4E17-A691-019F80227F8A}", AZ::RPI::FeatureProcessor);
  18. AZ_CLASS_ALLOCATOR(AZ::Render::SplashScreenFeatureProcessor, AZ::SystemAllocator, 0);
  19. static void Reflect(AZ::ReflectContext* context);
  20. SplashScreenFeatureProcessor() = default;
  21. virtual ~SplashScreenFeatureProcessor() = default;
  22. private:
  23. // FeatureProcessor overrides
  24. void AddRenderPasses(RPI::RenderPipeline* renderPipeline) override;
  25. };
  26. }