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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Atom/RPI.Public/Pass/ParentPass.h>
- namespace AZ
- {
- namespace Render
- {
- //! Parent pass for all Depth of Field related passes.
- //! The only difference between this and ParentPass is that this will check for available depth of field settings
- //! and disable itself if no settings are found. See the IsEnabled override.
- class DepthOfFieldParentPass final
- : public RPI::ParentPass
- {
- AZ_RPI_PASS(DepthOfFieldParentPass);
- public:
- AZ_RTTI(AZ::Render::DepthOfFieldParentPass, "{6033066A-CA95-422E-9BF2-8C203171C1A8}", AZ::RPI::ParentPass);
- AZ_CLASS_ALLOCATOR(DepthOfFieldParentPass, SystemAllocator);
- virtual ~DepthOfFieldParentPass() = default;
- //! Creates a DepthOfFieldParentPass
- static RPI::Ptr<DepthOfFieldParentPass> Create(const RPI::PassDescriptor& descriptor);
- bool IsEnabled() const override;
- private:
- DepthOfFieldParentPass(const RPI::PassDescriptor& descriptor);
- };
- } // namespace Render
- } // namespace AZ
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