ArchiveSystemComponent.h 1.1 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Component/Component.h>
  10. namespace Archive
  11. {
  12. class ArchiveSystemComponent
  13. : public AZ::Component
  14. {
  15. public:
  16. AZ_COMPONENT_DECL(ArchiveSystemComponent);
  17. static void Reflect(AZ::ReflectContext* context);
  18. static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
  19. static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
  20. static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
  21. static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
  22. ArchiveSystemComponent();
  23. ~ArchiveSystemComponent();
  24. protected:
  25. // AZ::Component interface implementation
  26. void Init() override;
  27. void Activate() override;
  28. void Deactivate() override;
  29. };
  30. } // namespace Archive