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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzToolsFramework/Entity/EditorEntityContextComponent.h>
- namespace AzToolsFramework
- {
- // This class is an inelegant workaround for use by the Slice Converter to selectively disable entity add/remove logic
- // during slice conversion in the EditorEntityContextComponent. Specifically, the standard versions of these methods will
- // attempt to activate the entities as they're added. This is both unnecessary and undesirable during slice conversion, since
- // entity activation requires a lot of subsystems to be active and valid.
- // Instead, by selectively disabling this logic, the entities can remain in an initialized state, which is sufficient for conversion,
- // without requiring those extra subsystems.
- // This problem also could have been solved by adding APIs to the EditorEntityContextComponent or the EntityContext, but there aren't
- // any other known valid use cases for disabling this logic, so the extra APIs would simply encourage "bad behavior" by using them
- // when they likely aren't necessary or desired.
- class SliceConverterEditorEntityContextComponent
- : public EditorEntityContextComponent
- {
- public:
- AZ_COMPONENT(SliceConverterEditorEntityContextComponent, "{1CB0C38F-8E85-4422-91C6-E1F3B9B4B853}");
- SliceConverterEditorEntityContextComponent() : EditorEntityContextComponent() {}
- // Simple API to selectively disable this logic *only* when performing slice to prefab conversion.
- static inline void DisableOnContextEntityLogic()
- {
- m_enableOnContextEntityLogic = false;
- }
- protected:
- void OnContextEntitiesAdded([[maybe_unused]] const EntityList& entities) override
- {
- if (m_enableOnContextEntityLogic)
- {
- EditorEntityContextComponent::OnContextEntitiesAdded(entities);
- }
- }
- void OnContextEntityRemoved([[maybe_unused]] const AZ::EntityId& id) override
- {
- if (m_enableOnContextEntityLogic)
- {
- EditorEntityContextComponent::OnContextEntityRemoved(id);
- }
- }
- // By default, act just like the EditorEntityContextComponent
- static inline bool m_enableOnContextEntityLogic = true;
- };
- } // namespace AzToolsFramework
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