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- #pragma once
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #if !defined(Q_MOC_RUN)
- #include <SceneAPI/SceneUI/Handlers/ProcessingHandlers/ProcessingHandler.h>
- #include <AzCore/std/containers/vector.h>
- #include <AzCore/std/containers/list.h>
- #include <AzCore/std/string/string.h>
- #include <AzCore/std/smart_ptr/unique_ptr.h>
- #include <SceneAPI/SceneUI/SceneUIConfiguration.h>
- #include <SceneAPI/SceneUI/CommonWidgets/JobWatcher.h>
- #endif
- namespace AZ
- {
- namespace SceneAPI
- {
- namespace SceneUI
- {
- class SCENE_UI_API ExportJobProcessingHandler : public ProcessingHandler
- {
- Q_OBJECT
- public:
- ExportJobProcessingHandler(Uuid traceTag, const AZStd::string& sourceAssetPath, QObject* parent = nullptr);
- ~ExportJobProcessingHandler() override = default;
- void BeginProcessing() override;
- private slots:
- void OnJobQueryFailed(const char* message);
- void OnJobProcessingComplete(const AZStd::string& platform, AZ::u64 jobId, bool success, const AZStd::string& fullLogText);
- void OnAllJobsComplete();
- private:
- AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
- AZStd::string m_sourceAssetPath;
- AZStd::unique_ptr<JobWatcher> m_jobWatcher;
- AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
- };
- } // namespace SceneUI
- } // namespace SceneAPI
- } // namespace AZ
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