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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/std/smart_ptr/unique_ptr.h>
- #include <AzCore/std/smart_ptr/shared_ptr.h>
- #include <SceneAPI/SceneCore/Components/LoadingComponent.h>
- #include <SceneAPI/SceneCore/Containers/SceneGraph.h>
- #include <SceneAPI/SceneCore/Events/ImportEventContext.h>
- #include <SceneAPI/SceneCore/Import/SceneImportSettings.h>
- #include <SceneAPI/SceneBuilder/SceneSystem.h>
- #include <SceneAPI/SDKWrapper/SceneWrapper.h>
- namespace AZ
- {
- namespace SceneAPI
- {
- namespace Containers
- {
- class Scene;
- }
- namespace SceneBuilder
- {
- class SceneImporter
- : public SceneCore::LoadingComponent
- {
- public:
- AZ_COMPONENT(SceneImporter, "{D5EE21B6-8B73-45BF-B711-31346E0BEDB3}", SceneCore::LoadingComponent);
- SceneImporter();
- ~SceneImporter() override = default;
- static void Reflect(ReflectContext* context);
- Events::ProcessingResult ImportProcessing(Events::ImportEventContext& context);
- protected:
- SceneAPI::SceneImportSettings GetSceneImportSettings(const AZStd::string& sourceAssetPath) const;
- bool ConvertScene(Containers::Scene& scene) const;
- void SanitizeNodeName(AZStd::string& nodeName) const;
- AZStd::unique_ptr<SDKScene::SceneWrapperBase> m_sceneWrapper;
- AZStd::shared_ptr<SceneSystem> m_sceneSystem;
- };
- } // namespace SceneBuilder
- } // namespace SceneAPI
- } // namespace AZ
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