123456789101112131415161718192021222324252627282930313233343536373839 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/std/smart_ptr/shared_ptr.h>
- #include <AzCore/std/string/string.h>
- #include <SceneAPI/SDKWrapper/NodeWrapper.h>
- #include <SceneAPI/SceneCore/Import/SceneImportSettings.h>
- struct aiScene;
- namespace AZ
- {
- namespace SDKScene
- {
- class SceneWrapperBase
- {
- public:
- AZ_RTTI(SceneWrapperBase, "{703CD344-2C75-4F30-8CE2-6BDEF2511AFD}");
- virtual ~SceneWrapperBase() = default;
- virtual bool LoadSceneFromFile(const char* fileName, const SceneAPI::SceneImportSettings& importSettings = {});
- virtual bool LoadSceneFromFile(const AZStd::string& fileName, const SceneAPI::SceneImportSettings& importSettings = {});
- virtual const std::shared_ptr<SDKNode::NodeWrapper> GetRootNode() const;
- virtual std::shared_ptr<SDKNode::NodeWrapper> GetRootNode();
- virtual void Clear();
- static const char* s_defaultSceneName;
- };
- } //namespace Scene
- } //namespace AZ
|