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- ###
- ### Copyright (c) Contributors to the Open 3D Engine Project.
- ### For complete copyright and license terms please see the LICENSE at the root of this distribution.
- ###
- ### SPDX-License-Identifier: Apache-2.0 OR MIT
- ###
- # For more details on how to configure your build environment visit
- # http://www.gradle.org/docs/current/userguide/build_environment.html
- # Android Studio project settings overrides
- # Enable Gradle as a daemon to improve the startup and execution time
- org.gradle.daemon=true
- # Enable parallel execution to improve execution time
- org.gradle.parallel=true
- # make sure configure-on-demand is disabled as it really only benefits when
- # there are a large number of sub-projects
- org.gradle.configureondemand=false
- # Customize the jvm arguments to control things like memory limits.
- org.gradle.jvmargs=${GRADLE_JVM_ARGS}
- # required to use Android X libraries
- android.useAndroidX=true
- # Show C/C++ files build progression
- android.native.buildOutput=verbose
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