12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #ifndef CRYINCLUDE_EDITOR_GAMERESOURCESEXPORTER_H
- #define CRYINCLUDE_EDITOR_GAMERESOURCESEXPORTER_H
- #pragma once
- class CUsedResources;
- class CVarBlock;
- struct IVariable;
- /*! Implements exporting of all loaded resources to specified directory.
- *
- */
- class CGameResourcesExporter
- {
- public:
- void ChooseDirectoryAndSave();
- void ChooseDirectory();
- void Save(const QString& outputDirectory);
- void GatherAllLoadedResources();
- void SetUsedResources(CUsedResources& resources);
- private:
- typedef QStringList Files;
- static Files m_files;
- QString m_path;
- //////////////////////////////////////////////////////////////////////////
- // Functions that gather files from editor subsystems.
- //////////////////////////////////////////////////////////////////////////
- void GetFilesFromVarBlock(CVarBlock* pVB);
- void GetFilesFromVariable(IVariable* pVar);
- };
- #endif // CRYINCLUDE_EDITOR_GAMERESOURCESEXPORTER_H
|