TangentsRule.h 2.0 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Memory/Memory.h>
  10. #include <SceneAPI/SceneCore/DataTypes/Rules/IRule.h>
  11. #include <SceneAPI/SceneData/SceneDataConfiguration.h>
  12. #include <SceneAPI/SceneCore/DataTypes/GraphData/IMeshVertexTangentData.h>
  13. #include <SceneAPI/SceneCore/Containers/SceneGraph.h>
  14. namespace AZ
  15. {
  16. class ReflectContext;
  17. namespace SceneAPI
  18. {
  19. namespace Containers
  20. {
  21. class Scene;
  22. }
  23. namespace DataTypes
  24. {
  25. class IMeshVertexUVData;
  26. class IMeshVertexTangentData;
  27. class IMeshVertexBitangentData;
  28. }
  29. namespace SceneData
  30. {
  31. class SCENE_DATA_CLASS TangentsRule
  32. : public DataTypes::IRule
  33. {
  34. public:
  35. AZ_RTTI(TangentsRule, "{4BD1CE13-D2EB-4CCF-AB21-4877EF69DE7D}", DataTypes::IRule);
  36. AZ_CLASS_ALLOCATOR(TangentsRule, AZ::SystemAllocator)
  37. SCENE_DATA_API TangentsRule();
  38. SCENE_DATA_API ~TangentsRule() override = default;
  39. SCENE_DATA_API AZ::SceneAPI::DataTypes::TangentGenerationMethod GetGenerationMethod() const;
  40. SCENE_DATA_API AZ::SceneAPI::DataTypes::MikkTSpaceMethod GetMikkTSpaceMethod() const;
  41. static void Reflect(ReflectContext* context);
  42. protected:
  43. AZ::SceneAPI::DataTypes::TangentGenerationMethod m_generationMethod = AZ::SceneAPI::DataTypes::TangentGenerationMethod::MikkT; /**< Specifies how to handle tangents. Either generate them, or import them. */
  44. // MikkT specific settings
  45. AZ::Crc32 GetSpaceMethodVisibility() const;
  46. AZ::SceneAPI::DataTypes::MikkTSpaceMethod m_tSpaceMethod = AZ::SceneAPI::DataTypes::MikkTSpaceMethod::TSpace;
  47. };
  48. } // SceneData
  49. } // SceneAPI
  50. } // AZ