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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Memory/Memory.h>
- #include <AzCore/std/containers/fixed_vector.h>
- #include <SceneAPI/SceneCore/DataTypes/Rules/ILodRule.h>
- #include <SceneAPI/SceneData/ManifestBase/SceneNodeSelectionList.h>
- namespace AZ
- {
- class ReflectContext;
- namespace SceneAPI
- {
- namespace Containers
- {
- class Scene;
- }
- namespace SceneData
- {
- class SCENE_DATA_CLASS LodRule
- : public DataTypes::ILodRule
- {
- public:
- AZ_RTTI(LodRule, "{6E796AC8-1484-4909-860A-6D3F22A7346F}", DataTypes::ILodRule);
- AZ_CLASS_ALLOCATOR(LodRule, AZ::SystemAllocator)
- SCENE_DATA_API ~LodRule() override = default;
- SCENE_DATA_API SceneNodeSelectionList& GetNodeSelectionList(size_t index);
- SCENE_DATA_API DataTypes::ISceneNodeSelectionList& GetSceneNodeSelectionList(size_t index) override;
- SCENE_DATA_API const DataTypes::ISceneNodeSelectionList& GetSceneNodeSelectionList(size_t index) const override;
- SCENE_DATA_API size_t GetLodCount() const override;
- SCENE_DATA_API void AddLod();
- static void Reflect(ReflectContext* context);
- //The engine supports 6 total lods. 1 for the base model then 5 more lods.
- //The rule only captures lods past level 0 so this is set to 5.
- static const size_t m_maxLods = 5;
- protected:
- AZStd::fixed_vector<SceneNodeSelectionList, m_maxLods> m_nodeSelectionLists;
- };
- } // SceneData
- } // SceneAPI
- } // AZ
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