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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Memory/Memory.h>
- #include <AzCore/Memory/SystemAllocator.h>
- namespace AZ
- {
- class ReflectContext;
- namespace SceneAPI
- {
- namespace SceneData
- {
- class Registry
- {
- public:
- using ComponentDescriptorList = AZStd::vector<AZ::ComponentDescriptor*>;
- AZ_CLASS_ALLOCATOR(Registry, SystemAllocator);
- static void RegisterComponents(ComponentDescriptorList& components);
- };
- } // namespace SceneData
- } // namespace SceneAPI
- } // namespace AZ
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