123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/std/algorithm.h>
- #include <AzCore/std/smart_ptr/make_shared.h>
- #include <SceneAPI/SceneCore/Containers/Scene.h>
- #include <SceneAPI/SceneCore/Containers/SceneGraph.h>
- #include <SceneAPI/SceneCore/Containers/Views/SceneGraphDownwardsIterator.h>
- #include <SceneAPI/SceneCore/Containers/Views/PairIterator.h>
- #include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
- #include <SceneAPI/SceneCore/Containers/Utilities/SceneGraphUtilities.h>
- #include <SceneAPI/SceneCore/DataTypes/GraphData/IBoneData.h>
- #include <SceneAPI/SceneCore/DataTypes/DataTypeUtilities.h>
- #include <SceneAPI/SceneCore/Utilities/SceneGraphSelector.h>
- #include <SceneAPI/SceneData/Groups/SkeletonGroup.h>
- #include <SceneAPI/SceneData/Behaviors/SkeletonGroup.h>
- #include <SceneAPI/SceneData/GraphData/RootBoneData.h>
- namespace AZ
- {
- namespace SceneAPI
- {
- namespace Behaviors
- {
- void SkeletonGroup::Activate()
- {
- }
- void SkeletonGroup::Deactivate()
- {
- }
- void SkeletonGroup::Reflect(ReflectContext* context)
- {
- SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
- if (serializeContext)
- {
- serializeContext->Class<SkeletonGroup, BehaviorComponent>()->Version(1);
- }
- }
- void SkeletonGroup::GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene)
- {
- if (SceneHasSkeletonGroup(scene) || Utilities::DoesSceneGraphContainDataLike<DataTypes::IBoneData>(scene, false))
- {
- categories.emplace_back("Rigs", SceneData::SkeletonGroup::TYPEINFO_Uuid(), s_rigsPreferredTabOrder);
- }
- }
- void SkeletonGroup::InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target)
- {
- if (!m_isDefaultConstructing && target.RTTI_IsTypeOf(SceneData::SkeletonGroup::TYPEINFO_Uuid()))
- {
- SceneData::SkeletonGroup* group = azrtti_cast<SceneData::SkeletonGroup*>(&target);
- group->SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkeletonGroup>(scene.GetName(), scene.GetManifest()));
- const Containers::SceneGraph &graph = scene.GetGraph();
- auto contentStorage = graph.GetContentStorage();
- auto nameStorage = graph.GetNameStorage();
- auto nameContentView = Containers::Views::MakePairView(nameStorage, contentStorage);
- AZStd::string shallowestRootBoneName;
- auto graphDownwardsView = Containers::Views::MakeSceneGraphDownwardsView<Containers::Views::BreadthFirst>(graph, graph.GetRoot(), nameContentView.begin(), true);
- for (auto it = graphDownwardsView.begin(); it != graphDownwardsView.end(); ++it)
- {
- if (!it->second)
- {
- continue;
- }
- if (it->second->RTTI_IsTypeOf(AZ::SceneData::GraphData::RootBoneData::TYPEINFO_Uuid()))
- {
- shallowestRootBoneName = it->first.GetPath();
- break;
- }
- }
- group->SetSelectedRootBone(shallowestRootBoneName);
- }
- }
- Events::ProcessingResult SkeletonGroup::UpdateManifest(Containers::Scene& scene, ManifestAction action,
- RequestingApplication /*requester*/)
- {
- if (action == ManifestAction::ConstructDefault)
- {
- return BuildDefault(scene);
- }
- else if (action == ManifestAction::Update)
- {
- return UpdateSkeletonGroups(scene);
- }
- else
- {
- return Events::ProcessingResult::Ignored;
- }
- }
- Events::ProcessingResult SkeletonGroup::BuildDefault(Containers::Scene& scene)
- {
- if (SceneHasSkeletonGroup(scene))
- {
- return Events::ProcessingResult::Ignored;
- }
- const Containers::SceneGraph &graph = scene.GetGraph();
- auto contentStorage = graph.GetContentStorage();
- auto nameStorage = graph.GetNameStorage();
- auto nameContentView = Containers::Views::MakePairView(nameStorage, contentStorage);
-
- bool hasCreatedSkeletons = false;
- m_isDefaultConstructing = true;
- for (auto it = nameContentView.begin(); it != nameContentView.end(); ++it)
- {
- if (!it->second || !it->second->RTTI_IsTypeOf(AZ::SceneData::GraphData::RootBoneData::TYPEINFO_Uuid()))
- {
- continue;
- }
- // Check if this is a virtual type. There are no known virtual types supported by skeletons so this skeleton
- // pretends to be something that's not understood by this behavior, so skip it.
- Events::GraphMetaInfo::VirtualTypesSet virtualTypes;
- Events::GraphMetaInfoBus::Broadcast(&Events::GraphMetaInfoBus::Events::GetVirtualTypes, virtualTypes,
- scene, graph.ConvertToNodeIndex(it.GetFirstIterator()));
- if (!virtualTypes.empty())
- {
- continue;
- }
-
- AZStd::shared_ptr<SceneData::SkeletonGroup> group = AZStd::make_shared<SceneData::SkeletonGroup>();
- AZStd::string name = DataTypes::Utilities::CreateUniqueName<DataTypes::ISkeletonGroup>(scene.GetName(), it->first.GetName(), scene.GetManifest());
- // This is a group that's generated automatically so may not be saved to disk but would need to be recreated
- // in the same way again. To guarantee the same uuid, generate a stable one instead.
- group->OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkeletonGroup::TYPEINFO_Uuid(), name));
- group->SetName(AZStd::move(name));
- group->SetSelectedRootBone(it->first.GetPath());
- Events::ManifestMetaInfoBus::Broadcast(&Events::ManifestMetaInfoBus::Events::InitializeObject, scene, *group);
- scene.GetManifest().AddEntry(AZStd::move(group));
- hasCreatedSkeletons = true;
- }
- m_isDefaultConstructing = false;
- return hasCreatedSkeletons ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored;
- }
- Events::ProcessingResult SkeletonGroup::UpdateSkeletonGroups(Containers::Scene& scene) const
- {
- bool updated = false;
- Containers::SceneManifest& manifest = scene.GetManifest();
- auto valueStorage = manifest.GetValueStorage();
- auto view = Containers::MakeDerivedFilterView<SceneData::SkeletonGroup>(valueStorage);
- for (SceneData::SkeletonGroup& group : view)
- {
- if (group.GetName().empty())
- {
- group.SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkeletonGroup>(scene.GetName(), scene.GetManifest()));
- updated = true;
- }
- if (group.GetId().IsNull())
- {
- // When the uuid is null it's likely because the manifest has been updated from an older version. Include the
- // name of the group as there could be multiple groups.
- group.OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkeletonGroup::TYPEINFO_Uuid(), group.GetName()));
- updated = true;
- }
- }
- return updated ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored;
- }
- bool SkeletonGroup::SceneHasSkeletonGroup(const Containers::Scene& scene) const
- {
- const Containers::SceneManifest& manifest = scene.GetManifest();
- Containers::SceneManifest::ValueStorageConstData manifestData = manifest.GetValueStorage();
- auto skeletonGroup = AZStd::find_if(manifestData.begin(), manifestData.end(), Containers::DerivedTypeFilter<DataTypes::ISkeletonGroup>());
- return skeletonGroup != manifestData.end();
- }
- } // namespace Behaviors
- } // namespace SceneAPI
- } // namespace AZ
|