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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/std/algorithm.h>
- #include <AzCore/std/smart_ptr/make_shared.h>
- #include <SceneAPI/SceneCore/Containers/Scene.h>
- #include <SceneAPI/SceneCore/Containers/SceneGraph.h>
- #include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
- #include <SceneAPI/SceneCore/Containers/Utilities/SceneGraphUtilities.h>
- #include <SceneAPI/SceneCore/Containers/Views/PairIterator.h>
- #include <SceneAPI/SceneCore/Containers/Views/FilterIterator.h>
- #include <SceneAPI/SceneCore/Containers/Views/SceneGraphChildIterator.h>
- #include <SceneAPI/SceneCore/DataTypes/GraphData/IMeshData.h>
- #include <SceneAPI/SceneCore/DataTypes/GraphData/IBoneData.h>
- #include <SceneAPI/SceneCore/DataTypes/DataTypeUtilities.h>
- #include <SceneAPI/SceneCore/Events/GraphMetaInfoBus.h>
- #include <SceneAPI/SceneCore/Utilities/SceneGraphSelector.h>
- #include <SceneAPI/SceneData/Groups/MeshGroup.h>
- #include <SceneAPI/SceneData/Behaviors/MeshGroup.h>
- namespace AZ
- {
- namespace SceneAPI
- {
- namespace Behaviors
- {
- void MeshGroup::Activate()
- {
- Events::ManifestMetaInfoBus::Handler::BusConnect();
- Events::AssetImportRequestBus::Handler::BusConnect();
- }
- void MeshGroup::Deactivate()
- {
- Events::AssetImportRequestBus::Handler::BusDisconnect();
- Events::ManifestMetaInfoBus::Handler::BusDisconnect();
- }
- void MeshGroup::Reflect(ReflectContext* context)
- {
- SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
- if (serializeContext)
- {
- serializeContext->Class<MeshGroup, BehaviorComponent>()->Version(1);
- }
- }
- void MeshGroup::GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene)
- {
- if (SceneHasMeshGroup(scene) || Utilities::DoesSceneGraphContainDataLike<DataTypes::IMeshData>(scene, false))
- {
- categories.emplace_back("Meshes", SceneData::MeshGroup::TYPEINFO_Uuid(), s_meshGroupPreferredTabOrder);
- }
- }
- void MeshGroup::InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target)
- {
- if (!target.RTTI_IsTypeOf(SceneData::MeshGroup::TYPEINFO_Uuid()))
- {
- return;
- }
-
- SceneData::MeshGroup* group = azrtti_cast<SceneData::MeshGroup*>(&target);
- group->SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::IMeshGroup>(scene.GetName(), scene.GetManifest()));
- Utilities::SceneGraphSelector::SelectAll(scene.GetGraph(), group->GetSceneNodeSelectionList());
- const Containers::SceneGraph& graph = scene.GetGraph();
- auto nameStorage = graph.GetNameStorage();
- auto contentStorage = graph.GetContentStorage();
-
- auto keyValueView = Containers::Views::MakePairView(nameStorage, contentStorage);
- auto filteredView = Containers::Views::MakeFilterView(keyValueView, Containers::DerivedTypeFilter<DataTypes::IMeshData>());
- for (auto it = filteredView.begin(); it != filteredView.end(); ++it)
- {
- Events::GraphMetaInfo::VirtualTypesSet types;
- auto keyValueIterator = it.GetBaseIterator();
- Containers::SceneGraph::NodeIndex index = graph.ConvertToNodeIndex(keyValueIterator.GetFirstIterator());
- EBUS_EVENT(Events::GraphMetaInfoBus, GetVirtualTypes, types, scene, index);
- if (!types.empty())
- {
- // Mesh is not a standard static mesh, but a special type so remove it from the selected list.
- group->GetSceneNodeSelectionList().RemoveSelectedNode(it->first.GetPath());
- }
- }
- }
- Events::ProcessingResult MeshGroup::UpdateManifest(Containers::Scene& scene, ManifestAction action,
- RequestingApplication /*requester*/)
- {
- if (action == ManifestAction::ConstructDefault)
- {
- return BuildDefault(scene);
- }
- else if (action == ManifestAction::Update)
- {
- return UpdateMeshGroups(scene);
- }
- else
- {
- return Events::ProcessingResult::Ignored;
- }
- }
- Events::ProcessingResult MeshGroup::BuildDefault(Containers::Scene& scene) const
- {
- if (SceneHasMeshGroup(scene) ||
- !Utilities::DoesSceneGraphContainDataLike<DataTypes::IMeshData>(scene, true))
- {
- return Events::ProcessingResult::Ignored;
- }
- // There are meshes but no mesh group, so add a default mesh group to the manifest.
- AZStd::shared_ptr<SceneData::MeshGroup> group = AZStd::make_shared<SceneData::MeshGroup>();
-
- // This is a group that's generated automatically so may not be saved to disk but would need to be recreated
- // in the same way again. To guarantee the same uuid, generate a stable one instead.
- group->OverrideId(DataTypes::Utilities::CreateStableUuid(scene, MeshGroup::TYPEINFO_Uuid()));
-
- EBUS_EVENT(Events::ManifestMetaInfoBus, InitializeObject, scene, *group);
- scene.GetManifest().AddEntry(AZStd::move(group));
- return Events::ProcessingResult::Success;
- }
- Events::ProcessingResult MeshGroup::UpdateMeshGroups(Containers::Scene& scene) const
- {
- bool updated = false;
- Containers::SceneManifest& manifest = scene.GetManifest();
- auto valueStorage = manifest.GetValueStorage();
- auto view = Containers::MakeDerivedFilterView<SceneData::MeshGroup>(valueStorage);
- for (SceneData::MeshGroup& group : view)
- {
- if (group.GetName().empty())
- {
- group.SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::IMeshGroup>(scene.GetName(), scene.GetManifest()));
- }
- if (group.GetId().IsNull())
- {
- // When the uuid it's null is likely because the manifest has been updated from an older version. Include the
- // name of the group as there could be multiple groups.
- group.OverrideId(DataTypes::Utilities::CreateStableUuid(scene, MeshGroup::TYPEINFO_Uuid(), group.GetName()));
- }
- Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group.GetSceneNodeSelectionList());
- updated = true;
- }
- return updated ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored;
- }
- bool MeshGroup::SceneHasMeshGroup(const Containers::Scene& scene) const
- {
- const Containers::SceneManifest& manifest = scene.GetManifest();
- Containers::SceneManifest::ValueStorageConstData manifestData = manifest.GetValueStorage();
- auto meshGroup = AZStd::find_if(manifestData.begin(), manifestData.end(), Containers::DerivedTypeFilter<DataTypes::IMeshGroup>());
- return meshGroup != manifestData.end();
- }
- } // namespace Behaviors
- } // namespace SceneAPI
- } // namespace AZ
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