Reporting.h 1.0 KB

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  1. #pragma once
  2. /*
  3. * Copyright (c) Contributors to the Open 3D Engine Project.
  4. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  5. *
  6. * SPDX-License-Identifier: Apache-2.0 OR MIT
  7. *
  8. */
  9. namespace AZ
  10. {
  11. namespace SceneAPI
  12. {
  13. namespace Utilities
  14. {
  15. // Window name used for reporting errors through AZ_TracePrintf.
  16. const char* const ErrorWindow = "Error";
  17. // Window name used for reporting warnings through AZ_TracePrintf.
  18. const char* const WarningWindow = "Warning";
  19. // Window name used for reporting success events through AZ_TracePrintf.
  20. const char* const SuccessWindow = "Success";
  21. // Window name used for logging through AZ_TracePrintf.
  22. const char* const LogWindow = "SceneAPI";
  23. // A key to indicate if the scene builder is in debug mode
  24. inline constexpr const char* Key_AssetProcessorInDebugOutput = "/O3DE/AssetProcessor/InDebug";
  25. } // Utilities
  26. } // SceneAPI
  27. } // AZ