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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "LUAEditorGoToLineDialog.hxx"
- #include <Source/LUA/moc_LUAEditorGoToLineDialog.cpp>
- #include <Source/LUA/ui_LUAEditorGoToLineDialog.h>
- namespace LUAEditor
- {
- LUAEditorGoToLineDialog::LUAEditorGoToLineDialog(QWidget* parent)
- : QDialog(parent)
- {
- m_lineNumber = 0;
- m_gui = azcreate(Ui::goToLineDlg, ());
- m_gui->setupUi(this);
- this->setWindowFlags(Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint | Qt::WindowTitleHint | Qt::WindowCloseButtonHint);
- connect(m_gui->lineNumberSpinBox, SIGNAL(valueChanged (int)), this, SLOT(spinBoxLineNumberChanged(int)));
- }
- LUAEditorGoToLineDialog::~LUAEditorGoToLineDialog()
- {
- azdestroy(m_gui);
- }
- void LUAEditorGoToLineDialog::setLineNumber(int newNumber)
- {
- m_gui->lineNumberSpinBox->setValue(newNumber);
- m_gui->lineNumberSpinBox->setFocus();
- m_gui->lineNumberSpinBox->selectAll();
- }
- void LUAEditorGoToLineDialog::spinBoxLineNumberChanged(int newNumber)
- {
- m_lineNumber = newNumber;
- emit lineNumberChanged(newNumber);
- }
- }
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