12345678910111213141516171819202122232425262728293031323334353637 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Serialization/SerializeContext.h>
- #include "LUABreakpointTrackerMessages.h"
- namespace LUAEditor
- {
- void Breakpoint::Reflect(AZ::ReflectContext* reflection)
- {
- // reflect data for script, serialization, editing...
- AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
- if (serializeContext)
- {
- serializeContext->Class<Breakpoint>()
- ->Version(3)
- ->Field("m_breakpointId", &Breakpoint::m_breakpointId)
- ->Field("m_assetId", &Breakpoint::m_assetId)
- ->Field("m_documentLine", &Breakpoint::m_documentLine)
- ->Field("m_assetName", &Breakpoint::m_assetName)
- ;
- }
- }
- void Breakpoint::RepurposeToNewOwner(const AZStd::string& newAssetName, const AZStd::string& newAssetId)
- {
- m_assetName = newAssetName;
- m_assetId = newAssetId;
- }
- }
|