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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/std/string/string.h>
- #include <utilities/Builder.h>
- namespace AssetProcessor
- {
- //! Helper class that keeps track of the Builders and manages reserving a builder specifically for CreateJobs
- //! This class is not inherently thread-safe and must be locked before any access
- class BuilderList
- {
- public:
- BuilderList() = default;
- void AddBuilder(AZStd::shared_ptr<Builder> builder, BuilderPurpose purpose);
- AZStd::shared_ptr<Builder> Find(AZ::Uuid uuid);
- BuilderRef GetFirst(BuilderPurpose purpose);
- AZStd::string RemoveByConnectionId(AZ::u32 connId);
- void RemoveByUuid(AZ::Uuid uuid);
- void PumpIdleBuilders();
- AZ_DISABLE_COPY_MOVE(BuilderList);
- protected:
- AZStd::unordered_map<AZ::Uuid, AZStd::shared_ptr<Builder>> m_builders;
- AZStd::shared_ptr<Builder> m_createJobsBuilder; // Special builder reserved for create jobs to ensure CreateJobs never waits for process startup
- };
- } // namespace AssetProcessor
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