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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #ifndef ASSETPROCESSOR_APPLICATIONMANAGERAPI_H
- #define ASSETPROCESSOR_APPLICATIONMANAGERAPI_H
- #include <AzCore/EBus/EBus.h>
- #include <AzCore/std/parallel/mutex.h>
- #pragma once
- namespace AssetProcessor
- {
- //! This class contains notifications broadcast by the Application Manager (Which manages the lifecycle of the application).
- //! note, these events will be dispatched sequentially and safely from one specific thread (main UI thread), but may be
- //! talking to an object on a different "unsafe" thread and thus appropriate thread safety should be observed by the listener.
- class ApplicationManagerNotifications
- : public AZ::EBusTraits
- {
- public:
- //////////////////////////////////////////////////////////////////////////
- /// Public API:
- //! Invoked by the application when its time to shut down
- //! Jobs must quit as soon as they can, with 'failed' status.
- virtual void ApplicationShutdownRequested() = 0;
- //////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////
- /// Bus Configuration
- ApplicationManagerNotifications() = default;
- ~ApplicationManagerNotifications() = default;
- static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple; // any number of connected listeners
- static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // no addressing used.
- typedef AZStd::recursive_mutex MutexType; // protect bus addition and removal since listeners can disconnect
- using Bus = AZ::EBus<ApplicationManagerNotifications>;
- //////////////////////////////////////////////////////////////////////////
- };
- } // namespace AssetProcesor
- #endif // ASSETPROCESSOR_APPLICATIONMANAGERAPI_H
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