Gene Walters 963f7cf3f9 Multiplayer Connect Console Command Accepts Ticket (#18569) 1 maand geleden
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AutoGen d8f54f54bb Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656) 2 jaren geleden
ClientHierarchyTests.cpp 1db85409ed Fix NetBindComponent leaks / crashes (#15946) 1 jaar geleden
CommonBenchmarkSetup.h 963f7cf3f9 Multiplayer Connect Console Command Accepts Ticket (#18569) 1 maand geleden
CommonHierarchySetup.h 1db85409ed Fix NetBindComponent leaks / crashes (#15946) 1 jaar geleden
CommonNetworkEntitySetup.h 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture 2 jaren geleden
IMultiplayerConnectionMock.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
IMultiplayerSpawnerMock.h 1232900054 Clean up for wierd merges. Updated multiplayer player spawner unit tests to also edit netbind components in order to test player autonomy 2 jaren geleden
LocalPredictionPlayerInputTests.cpp 620e89d6d7 Local prediction unit tests for client input id wraparound (#15381) 1 jaar geleden
LocalRpcTests.cpp d7660b0418 Cherry pick from 2409. Fix for network packet being corrupted on the host causing the packet that's received by client to end up having no data attached. (#18310) 4 maanden geleden
Main.cpp 34a7db4582 Move back to AzNetworking as STATIC 2 jaren geleden
MainTools.cpp cd9ad41d0f Removed network spawnable holder component since it's not needed with the aliases system 3 jaren geleden
MockInterfaces.h 963f7cf3f9 Multiplayer Connect Console Command Accepts Ticket (#18569) 1 maand geleden
MultiplayerComponentTests.cpp a1484419cf Added unit tests for the StringifySerializer and the serializer helpers. (#14629) 2 jaren geleden
MultiplayerSystemTests.cpp b07bf93bf2 Fix Client Connecting to Server During Server Level Load (#18018) 8 maanden geleden
NetworkCharacterTests.cpp 367e60d18f Fix various mp unit test AR issues 2 jaren geleden
NetworkEntityTests.cpp 3055a606d5 Multiplayer: Send updated properties in delete messages (#16013) 1 jaar geleden
NetworkInputTests.cpp 444ba1fefb Add several unit tests for NetworkEntity in Multiplayer Gem 2 jaren geleden
NetworkRigidBodyTests.cpp 924640d2d5 Scene queries optimization: Exposed QueryScene function doing no allocations 2 jaren geleden
NetworkTransformTests.cpp 54230c0b44 Add unit tests for various MP components plus related changes 2 jaren geleden
PrefabProcessingTests.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 2 jaren geleden
RewindableContainerTests.cpp 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture 2 jaren geleden
RewindableObjectTests.cpp 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture 2 jaren geleden
RpcUnitTesterComponent.cpp d8f54f54bb Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656) 2 jaren geleden
RpcUnitTesterComponent.h d8f54f54bb Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656) 2 jaren geleden
ServerHierarchyBenchmarks.cpp 31b2fe427b Added a helpful comment on hierarchy benchmark 3 jaren geleden
ServerHierarchyTests.cpp 444ba1fefb Add several unit tests for NetworkEntity in Multiplayer Gem 2 jaren geleden
SimplePlayerSpawnerTests.cpp a4c0992c77 Updating SimplePlayerSpawner tests to match the updated API based on PR feedback 1 jaar geleden
TestMultiplayerComponent.cpp 1f6d504e15 Fix movement issues when client input id wraps around. (#15327) 1 jaar geleden
TestMultiplayerComponent.h 1f6d504e15 Fix movement issues when client input id wraps around. (#15327) 1 jaar geleden