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- {
- "Type": "JsonSerialization",
- "Version": 1,
- "ClassName": "PassAsset",
- "ClassData": {
- "PassTemplate": {
- "Name": "HairGlobalShapeConstraintsComputePassTemplate",
- "PassClass": "HairSkinningComputePass",
- "Slots": [
- {
- "Name": "SkinnedHairSharedBuffer",
- "ShaderInputName": "m_skinnedHairSharedBuffer",
- "SlotType": "Output",
- "ScopeAttachmentUsage": "Shader",
- "LoadStoreAction": {
- "LoadAction": "Load",
- "StoreAction": "Store"
- }
- }
- ],
- "PassData": {
- "$type": "ComputePassData",
- "ShaderAsset": {
- // Looking for it in the Shaders directory relative to the Assets directory
- "FilePath": "Shaders/HairGlobalShapeConstraintsCompute.shader"
- }
- }
- }
- }
- }
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